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0.25 Kerbin surface textures "washed out"


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Hi,

moved onto 0.25 now but when I have all graphic settings on max the texture of grass on Kerbin around KSC complex is monolithic, like it's some small texture repeated million times and there is no perception of depth which makes it hard to tell where the ground is for landings.

0.24:

LiwahHol.jpg

0.25:

ayv0hcol.jpg

It's like the texture tiles in 0.25 are rendered much smaller than they were in 0.24.

You can see the same shading is there but the surface in 0.25 appears washed out as a result of some changes related to surface textures.

In 0.25 the texture is rendered too small, so when walking it probably looks ok. But when one is flying there is no depth perception and it's just one monolithic green color.

This happens on stock KSP. Never mind the FAR, no texture mods/plugins present when taking the screenshots.

It's a fresh install.

Already tried changing settings to minimum and back and resolution too, it didn't help a bit.

Is it a bug or is it intentional? :(

Is the only way to get better textures with decent depth perception by using texture mods?

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Is it a bug or is it intentional?

Intentional.

I like the new grass. The old one was just "green", the new one at least looks like grass.

But when one is flying there is no depth perception and it's just one monolithic green color.
The same happens in RL. It's called motion blur. Our brain is not fast enough to keep up with the velocity.
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Intentional.

I like the new grass. The old one was just "green", the new one at least looks like grass.

The same happens in RL. It's called motion blur. Our brain is not fast enough to keep up with the velocity.

In RL, haha. There are tons of details in most scenery, buildings, fields, forests, hills, different spots and places. But there are no such details in KSP. There are deserts, mountains, grass and that's it, they are big and not details.

They took the details away from Kerbin's surface. I would appreciate more variety in surfaces even if it is only a texture or normal map.

While it may look better when you EVA on Kerbin, it looks worse when flying.

While yes it can happen in RL as well, it is rare, maybe when you fly over a flat desert or ocean or salt lake but rarely a field or grass is so big to lose perception of height.

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They took the details away from Kerbin's surface.

You think so? I think they only changed a texture.

While yes it can happen in RL as well, it is rare, maybe when you fly over a flat desert or ocean or salt lake but rarely a field or grass is so big to lose perception of height.

It's not that simple. Any pilot who trusts his senses more than his instruments is prone to spatial disorientation. It doesn't matter if he's flying over grass or something other.

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