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Fuel tanks & action groups


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You can control so many systems with action groups, why not fuel tanks? Being able to toggle fuel tanks and liquid fuel and or oxidizer would open up a whole new world of variation in rocket and space plane design. Would it really be that hard to implement? Yeah, this suggestion is coming from someone who hardly knows how to set the clock on the microwave, but, damn, seems it would be so easy for you Devs! Just a suggestion. :wink:

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