klgraham1013 Posted October 31, 2014 Share Posted October 31, 2014 Watching this closely as my first mod will probably depend on it. Link to comment Share on other sites More sharing options...
Ippo Posted December 13, 2014 Author Share Posted December 13, 2014 Hey guys, just dropping by to say that the project is not dead, just crawling very very slowly as I have a lot to do irl.The code lives on this repo: I am approaching a first usable back-end (no GUI at all) and I did not implement Perk Points yet. On the subject, I am starting to wonder how necessary they are - "handwaving", RoverDude docet. So I'm asking for feedback: how necessary do we think that it is for the user to interact with the tree just like in Skyrim (i.e, you have a bunch of perk points and you can use them to unlock new perks) as opposed to leaving the mod completely responsible for unlocking perks (i.e, the user cannot choose at all and the perks are unlocked only through code). Link to comment Share on other sites More sharing options...
klgraham1013 Posted December 13, 2014 Share Posted December 13, 2014 If it's not to much trouble, I think perk points should stay. Allowing for player choice is always a good thing. I only have vague aspirations of what I'd like to do with this system. So if it is to much trouble, I could do without.Basically, I'm going to attempt to build my vision of KXP. More of an RPG like system (which was so aggressively opposed by the community). I still think there's some merit to such a system. Link to comment Share on other sites More sharing options...
Ippo Posted December 13, 2014 Author Share Posted December 13, 2014 We were not opposing the system per se, we were opposing the absurd implementation of it Link to comment Share on other sites More sharing options...
klgraham1013 Posted December 13, 2014 Share Posted December 13, 2014 No problem. Really, I just want a way to define classes and have them gain perks with progression. Points aren't completely needed for that. If the implementation is getting crazy, I'd have no problem with you dropping the points. Link to comment Share on other sites More sharing options...
Ippo Posted December 13, 2014 Author Share Posted December 13, 2014 No problem. Really, I just want a way to define classes and have them gain perks with progression. Points aren't completely needed for that. If the implementation is getting crazy, I'd have no problem with you dropping the points.It's not the implementation, it's the time to do it... :'( Link to comment Share on other sites More sharing options...
klgraham1013 Posted December 14, 2014 Share Posted December 14, 2014 What about an alpha without the points? ...or would their integration need to be hard coded from the beginning?Looking at your code reminded me how out of practice I am. Whatever you decide, I appreciate the work your putting in. Without modders, this game would be nearly as enjoyable. Link to comment Share on other sites More sharing options...
Ippo Posted December 14, 2014 Author Share Posted December 14, 2014 What about an alpha without the points? ...or would their integration need to be hard coded from the beginning?No, they can easily be added later. However, what would be definitely missing would be a proper GUI to at least show the trees and the progress in the trees, and that's something I have pretty much no clue how to make right now :/ Link to comment Share on other sites More sharing options...
klgraham1013 Posted December 14, 2014 Share Posted December 14, 2014 If design and layout is the issue, I could very much help with that. If it's the coding, as I said, I am very much out of practice. Link to comment Share on other sites More sharing options...
Ippo Posted December 14, 2014 Author Share Posted December 14, 2014 Unfortunately, the problem is the coding of said interface... we'll see. I have more immediate RL problems right now Link to comment Share on other sites More sharing options...
klgraham1013 Posted December 14, 2014 Share Posted December 14, 2014 I hear ya. I've been wanting to get back into coding for months now and real life keeps interrupting. It's been about 5 years since I actually coded anything. Link to comment Share on other sites More sharing options...
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