Jump to content

Suggestions to add more variety to the contract system


Recommended Posts

I'll start with this disclaimer: I'm very happy with the contract system as it is. It adds challenges to the game and hence replay value.

One question, however, has plagued me since the advent of contracts: Why aren't there contracts for anything besides testing, rescues, 'collect science from orbit', and planting flags? They'd dovetail perfectly into career mode.

To start out, you could be tasked with retrieving a surface sample or sending a crew report from a certain biome. As you unlock more science instruments, you could get contracts to collect data from a certain biome and altitude.

This could work with other items in the tech tree too. For example, once you unlock docking ports you could get a contract to rendezvous and dock with a ship or station in orbit for the purpose of transferring crew. They already do something similar to this with the rescue missions. Subassemblies could be added in the same manner in which experimental parts are added, with the requirement that they be delivered to the rendezvous as cargo.

As you advance further, there could be 'test pilot' contracts where you're required to reach a certain velocity at a certain altitude, test a stock aircraft or a player-created one at a certain amount of g-force, and so on.

The above contracts (and I'm sure I'll think of more) could be set to be offered at random when the player reaches a tech level that makes the mission possible. These would add even more variety and more replay value than what's already offered and what's on the slate for adding FinePrint in .26.

Link to comment
Share on other sites

I rly lile the idea of a docking contract. I think of it as the other contracts given once a game like "start a vessel".

I don't like to fly stock vessels and I normally delete them to make room in the save menues. Not saying they are bad I just don't like to use stuff that I didnt design myself, for many reasons that don't matter here. I could imagine to do stuff like "reenter at a speed of 4000 at a hight of 30 km" but with any (mybe manned as a requirement?) vessel I want. I do play with DRE and know that could be extra crispy :D

Additional contracts is something that has been suggested many times and I rly hope that this is going to be added at some point.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...