Jump to content

Help with a space plane design: how much air do i need? How to read the Air Intake


Recommended Posts

Okay it works, here’s what I did:

Per you guys’s instructions I put two shock cones on each of the 2 RAPIER nacelles, and each of the 4 turbojets has one shock cone and 4 structurals. I tried to put them on the sequence suggested that that’s very difficult especially given that the structurals require symmetry, add then need to be adjusted a little. So no, they didn’t go on to ship in the correct order.

Flight profile is as follows: (is there anything I can improve on?)

VTO (takes a while on turbojets), steep angle (45 degree) assent to 7 kilometers, leveling off to 20 degrees above the horizon, in order to do this the ship’s nose is 35° above the horizon (she’s very heavy in the rear). And then maintain this course.

By 10 km we’re at 350 m/s. At 15 km we’re at 500 m/s. (That seems to be the sweet spot, if you hit 15 km slower than 500 m/s, you can’t make orbit – in this ship - with the amount of fuel I’m carrying.)

We continue to keep this track, at 23 km (1 km/s) she gets a little wobbly, we kill the turbojets, the RAPIERs continue on air burning, at 30 km RAPIERs get wobbly, and we close the intakes and switch over to LOX.

From there it’s a pretty shallow but normal orbital insertion.

screenshot865.png

yay Space!

Link to comment
Share on other sites

I hope Squad addresses intake air behavior, because it doesn't make sense either intuitively or from a realistic perspective. There are rules you can follow to allow spaceplanes to be successful, but they aren't rules that make sense.

Link to comment
Share on other sites

I tried to put them on the sequence suggested that that’s very difficult especially given that the structurals require symmetry, add then need to be adjusted a little. So no, they didn’t go on to ship in the correct order.

You can put SOME intakes on with symmetry without screwing things up. Like with the new structural intakes, it's fairly common to make rows of them on the wings. Suppose you've got 2 jets and you want each to have 1 shock and 4 structurals (so 8 of these total) with the structurals arranged in groups of 4 on each wing. What you do is put on a single shock without symmetry, then 4 structurals with symmetry, to make say the inboard 2 of each group of 4 on both wings. Then off with symmetry and attach the 1st engine and the 2nd shock. Symmetry back on to place the last 4 structurals (the outer 2 of each group of 4), then off again for the last engine.

Anyway, glad you got it to space.

Link to comment
Share on other sites

. Then off with symmetry and attach the 1st engine and the 2nd shock. Symmetry back on to place the last 4 structurals (the outer 2 of each group of 4), then off again for the last engine.

yeah ... until "oops oh &%$!" so you start over

and then you notice they're not straight, to you adjust one and then its "oops oh &%$!"

but they need to fix it. fuel flow doesn't make sense either.

But there are limits to simulation. and its a fun game! I think we keep forgetting the "version 0.25" part.

Thanks

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...