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[example][0.25] Contract Example


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Hi,

reading the one and only thread about contract modding just shows there was not a single working example available for anyone who want to learn, so after some headache reading the thread, and get more useful data from both Fine print and Mission Controller 2 plug-ins, but it is not very easy to get only the stuff needed for contract only, so here it is, a simple example that's work out of the box and ready to be tuned one step at a time to learn.

It is a really basic example, as I have not sorted out yet the body modifiers values for reward/penalty for example (a good thing for randomly generated contract but a nightmare in the other case, maybe we can use a null targetbody object to have a simple *1 modifier).

ORAEOa1.jpg

Package contains a ready to use example with a dummy agent (KARPA) and the full project.

Reading the source code of the two contract mods is really a must if you want to do something.

download on kerbal stuff.

Enjoy.

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