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The Asteroid Challenge


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I haven't seen asteroids used too much other than landing them on Kerbin or putting them into Kerbin orbit. In the future, asteroids will contain resources so it's going to be important to send them to refuel bases and stations around other bodies. So here's a challenge to see where else we can put asteroids...

Basically, try to get an asteroid to flyby, hit, orbit, or land on other bodies in the Kerbal system.

Here's the scoring table (approximately based on delta-v):

[table=width: 600, align: left]

[tr]

[td]Celestial body[/td]

[td]Flyby[/td]

[td]Impact[/td]

[td]Orbit[/td]

[td]Landing[/td]

[/tr]

[tr]

[td]Kerbin[/td]

[td]0[/td]

[td]0[/td]

[td]0[/td]

[td]0[/td]

[/tr]

[tr]

[td]Mun[/td]

[td]0[/td]

[td]0[/td]

[td]10[/td]

[td]25[/td]

[/tr]

[tr]

[td]Minmus[/td]

[td]0[/td]

[td]0[/td]

[td]15[/td]

[td]20[/td]

[/tr]

[tr]

[td]Sun[/td]

[td]0[/td]

[td]100[/td]

[td]0[/td]

[td]1000[/td]

[/tr]

[tr]

[td]Moho[/td]

[td]25[/td]

[td]30[/td]

[td]80[/td]

[td]150[/td]

[/tr]

[tr]

[td]Eve[/td]

[td]10[/td]

[td]12[/td]

[td]15[/td]

[td]12[/td]

[/tr]

[tr]

[td]Gilly[/td]

[td]15[/td]

[td]18[/td]

[td]25[/td]

[td]30[/td]

[/tr]

[tr]

[td]Duna[/td]

[td]10[/td]

[td]12[/td]

[td]15[/td]

[td]20[/td]

[/tr]

[tr]

[td]Ike[/td]

[td]12[/td]

[td]15[/td]

[td]20[/td]

[td]30[/td]

[/tr]

[tr]

[td]Dres[/td]

[td]20[/td]

[td]25[/td]

[td]50[/td]

[td]80[/td]

[/tr]

[tr]

[td]Jool[/td]

[td]25[/td]

[td]30[/td]

[td]35[/td]

[td]30[/td]

[/tr]

[tr]

[td]Laythe[/td]

[td]30[/td]

[td]35[/td]

[td]40[/td]

[td]40[/td]

[/tr]

[tr]

[td]Vall[/td]

[td]30[/td]

[td]35[/td]

[td]50[/td]

[td]100[/td]

[/tr]

[tr]

[td]Tylo[/td]

[td]30[/td]

[td]35[/td]

[td]50[/td]

[td]250[/td]

[/tr]

[tr]

[td]Bop[/td]

[td]35[/td]

[td]40[/td]

[td]60[/td]

[td]90[/td]

[/tr]

[tr]

[td]Pol[/td]

[td]35[/td]

[td]40[/td]

[td]60[/td]

[td]80[/td]

[/tr]

[tr]

[td]Eeloo[/td]

[td]35[/td]

[td]40[/td]

[td]70[/td]

[td]120[/td]

[/tr]

[tr]

[td]Sun escape[/td]

[td]50[/td]

[td][/td]

[td][/td]

[td][/td]

[/tr]

[/table]

The size of the asteroid counts, you get a multiplier for each type:

A-class x1

B-class x5

C-class x25

D-class x125

E-class x625

If you do more than one of those things, even with different asteroids, the scores add together. But only one score for each celestial body.

Two scoring tables: one for stock parts (including info mods like Alarm Clock, KER, Mechjeb, etc), and one for modded parts. You can use one launch, multiple launches, orbital docking, etc, whatever you need.

Stock

1.

2.

3.

4.

5.

Modded

1.

2.

3.

4.

5.

Enjoy!

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How do you land on the sun?

If you can get it to within 2 km of the Sun's surface and under 100 m/s relative speed, I'll count it as landed. Not really expecting anyone to do it, just added it for completion.

I think you should multiply the score by the mass of the asteroid. Say:

Final Score = Mass of Asteroid (tons) * 0.15 * scoring table score.

That's kinda what I did with the asteroid multiplier. It just seemed simpler since the mass is not as easy to figure out (it won't even show unless you have a craft attached, and then that's including the mass of the craft). If you can find a lower-mass asteroid of each type props to you.

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