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Need help with Mesh Colliders


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Hi all. I am in the works with another forum member trying to bring this mod back to life. Original KSP parts.

I don't have a lot of time to dedicate to modding anymore, but I am trying to get this mod working again.

The problem I am having is with the mesh colliders on two of the fuel tanks.

The original colliders are curved, which is causing this problem.

You can see in this picture how the tanks are not attaching correctly to the radial decoupler. It is not the radial decoupler that is messed up, as this doesn't happen with new tanks, SRBs, etc.

NpuY60a.jpg

I am looking for someone that knows Blender and Unity and can fix the mesh colliders on the two tanks. I am not looking for tutorials, as I have already spent what little time I have over the past week trying to fix this.

If you can help, here are the parts that need to be fixed. You will be given credit when the mod is re-released.

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I looked at the one that's in the zip. collider looks okay, nothing that would cause the slight slant in attachment in your screencap. the scaling in the mesh maybe messing things up. I'll reset the scales and set them up in Unity for reexport with parttools 0.23. Already got the first one set up; let me know when you find the other tank I'll get them set up and send you the unity package.

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