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KSP vs CH products HOTAS


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I recently bought a HOTAS setup from CH products and have been having difficulty calibrating it for use with KSP. I have the virtual joystick mapped in the CH control manager and everything works in game (with the exception of the thumb joystick that is on the pro throttle) however, the controls of both the throttle and the joystick are not the way i would like them. The joystick is basically all or nothing which defeats the purpose of a joystick altogether. When flying a spaceplane both roll and pitch are very sensitive and adjusting the sensitivity only makes it so that i have to move the stick further before it's "all or nothing". I can't figure out how to smooth things out. The Throttle works as well but from 0-1/3 throttle it's very smooth and from 2/3 to full throttle it's very smooth but from 1/3 to 2/3 it's very sensitive and basically skips over this range all together. I assumed that in CH manager this could be changed in the "gain and response settings" graph but it's a straight line and adjusting it only makes things worse.

Please help :(

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It sounds as though you might be applying the joystick bindings as buttons, instead of as axes. Each binding that supports a joystick input will have two input options separated in columns. The left column usually lists buttons and is 'all-or-nothing'. The right column utilises joystick axes, and is what you should use for most of the joystick (apart from its buttons).

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I've noticed the same with my joystick setup, I'm using the CH PRO line Throttle, CombatStick and Pedals, I also have them mapped as axis. I've noticed that they are slightly more stable without controller manager installed, but they still have issues.

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Strange, I don't have any of those issues. I've used the CM to combine all my controllers into a single one, and to assign buttons as keyboard keys (since KSP doesn't like having so many buttons). Works quite well, the response is smooth with all axes, including the tumbstick (for RCS translation).

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  • 8 months later...

hi all I am having huge difficulty with ch products at the moment

I own a fighter stick and a pro throttle

connected via a usb hub to a single port

if I map them as one device I lose all the buttons on the pro throttle

if I map them as two separate joysticks I lose the functionality of the axis x and y on the fighter stick that is to say the game sees the axis in the settings menu but REFUSES to acknowledge the commands from those axis in game. :mad:

also really why is it I even though I have bound a key for breaks I have to click on a button in the ui to keep it depressed (why is it not a toggle like sas or landing gear)

and lastly is there a separate camera zoom for when you are in iva mode as I have mapped my camera zoom and reset and it works fine UNTIL I enter iva mode then camera rotation works but zoom stops working (HUH????):confused:

now I love ksp as much as the next guy but these issues are driving me mad

PLEASE ANY HELP OUT THERE ;.;

ill even try your ch products profiles as I am that desperate

yours in meager hope

the hawk from za

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okay update tried to remove the usb hub ...made no difference

tried to trick ksp to think x and y axis were on the device cm 2 got it two work kind of but the craft also wanted to roll to the left whenever I applied pitch up

yes I did double check the craft to make sure it was a good build and it is flew it fine with mouse and keyboard

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RIIIGHT so I finally got the joysticks to work together in ksp YAY :D WOOT WOOT

turns out ksp had decided that when I pitch up I should also be steering left :D so had to remove the default binding of steering to nil in ksp

also turn out ksp dose not like having its pitch and roll axis on a separate controller to the throttle so had to fool ksp to make x and y axis on the same controller as the z axis oh and watch out for the mini joistick on the throttle its also maps as x and y so one has to remap it using ch control manager to u and v axis

and finally MAKE SURE YOUR WHEELS ARE ALINGED

lol got through all of that and the craft was still doing weird things when getting up to speed ...that was wheel alignment

Alas the zoom issue when in iva and the breaks not being toggle issue still persists if there is anyone out there that can help with this I d love to hear or is it something that is hard coded.

ps the reason if anyone is wondering why I posted all of this is hopefully it may help someone else out there

anyhow im off and what's it Scott manly says, fly safe .. the above process only killed 6 kerbals

Edited by hawk_za
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  • 9 months later...

The hat 'joystick' on CH Fightersticks is NOT a real joystick, it's just a set of buttons that present themselves as axes. I don't know about the newer plastic Pro ones, but I've used one of the old powdered steel ones that did have a proper mini-joystick on the throttle station. However, I vaguely remember the one on the main control was a similar buttons-pretending-to-be-axes affair. Considering that control is used for trim on the real F-16, it's unlikely they needed more than that. Note that I could be wrong, it may have changed, or my memory has faded - it was over 2 decades ago, but you should look at the raw outputs of the joystick using a decent testing program, to make sure it is a real joystick.

 

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  • 4 months later...
On 4/24/2016 at 2:00 AM, surge said:

The hat 'joystick' on CH Fightersticks is NOT a real joystick, it's just a set of buttons that present themselves as axes. I don't know about the newer plastic Pro ones, but I've used one of the old powdered steel ones that did have a proper mini-joystick on the throttle station. However, I vaguely remember the one on the main control was a similar buttons-pretending-to-be-axes affair. Considering that control is used for trim on the real F-16, it's unlikely they needed more than that. Note that I could be wrong, it may have changed, or my memory has faded - it was over 2 decades ago, but you should look at the raw outputs of the joystick using a decent testing program, to make sure it is a real joystick.

I'm late to the party here, but I have the newer plastic ones and surge is correct-- the hats on the joystick are just buttons, and the thumb stick on the throttle is an actual mini-joystick. 

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