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The "Kerbal Family Vacation" Challenge


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Hi guys, cyber here :wink:

This is my new account after I... kinda lost the old one... [cough]... but regardless; challenge :cool:

"Kerbal kind has forever looked to the stars with eyes of wonder; and now, in a age were munar expeditions are as simple, (though with a far higher mortality rate), than going to the corner store, all of kerbal kind now hopes that, they too, will one day see the stars, and the red, purple and green dots in their night skies, up close. Many are willing to pay, and you have been tasked with getting them their; many want to bring their families along, though kerbals have enormous families (ever notice how every kerbal-naut you command share a last name... yeah...), and are only willing to pay once; so you have to get them to their destination, or at-least as many as you can... in a single launch!"

- Your mission is to get as many kerbals as you can, to as far away a destination as you can, in a single launch

Rules:

- To qualify, you must bring at-least 10 kerbals on your expedition; returns grant a point multiplier of 1.5X, but are not necessary to qualify

- The basic rule of the internet, "pictures or it didn't happen", applies here: screen caps of VAB, (or SPH...), launch, kerbin orbit, and of final destination are necessary to qualify; preferably with annotation.

- You must list the mods in your build in your entry, making sure your not using any outlawed mods, so you can be put on the correct leader board, (e.g. Base game, resource regeneration, life support users, RR+LS, and interstellar - albercurre drive should be reasonable explanation) [these are likely to change as more mods are drawn to my vision as this challenge continues]

- Your ship must have a cool, original name - kerbal kids aren't gonna be as optimistic towards the idea of being sat in the Space-ship 1. for two years, as they would be the "Kraken rider, awesome sauce, nine-billion"

- You are allowed a large amount of freedom with your "destination"; asteroid hotels, sun-bathing holidays on Moho, and surf resorts on Laythe are all good ideas.

Scoring system:

- Every kerbal that left and reached their destination, but didn't return : 10 points

- Every kerbal that left, reached their destination, and returned : 15 points

- Bonus 5 points for every 10 kerbals sent and reached their destination, (not including 10 that are necessary to enter)

- Every death prior to destination : -5

- Creativity bonus : however much I can justify :sticktongue:

Destination multipliers:

- Kerbin orbit : 1x

- Munar orbit : 1.01x

- Minmus orbit : 1.015x

- Munar landing : 1.2x

- Minmus landing : 1.25x

- Solar orbit (no asteroids) : 1.0005x

- Solar orbit (asteroid) : 1.5x

- Duna / eve orbit : 1.4x

- Duna / eve landing : 1.45x

- Eve landing, and re-orbit and return : 3.5x (on account of difficulty)

- Ike / gilly orbit : 1.41x

- Ike landing : 1.49x

- Gilly landing : 1.5x (its a cool place)

- Moho / Dres orbit : 1.48x

- Moho / Dres landing : 1.55x

- Jool orbit : 1.5x

- Jool landing : 25,000x (how did you manage this???)

- Orbit around any Jool moon : 1.55x

- Landing on any joolian moon (other than laythe and tylo) : 1.6x

- landing on laythe : 1.65x

- landing on tylo : 1.95x

- Orbit around eeloo : 1.7x

- Landing on eeloo : 2.0x

- Escaping kerbol : 1.6x

Leaderboards:

Base game:

1.

2.

3,

4.

5.

[honourable mention]:

Resource regeneration:

1.

2.

3,

4.

5.

[honourable mention]:

Life-support: [2x points if they all survived and retuned to Kerbin, 1.2x points if there was a survivor]

1.

2.

3,

4.

5.

[honourable mention]:

RR+LS : [same multipliers as LS, but 1.5x for all survivors, and 1.1x for a survivor if you can regenerate LS resource]

1.

2.

3,

4.

5.

[honourable mention]:

Interstellar: [same as base, unless warp drive was used, in which case location multiplers are divided by 10, (e.g. kerbin orbit: 0.1x, munar orbit : 0.101x etc) as to better balance] - [this will likely also affect other mods that feel kinda "cheat-ey", that aren't out-right cheating]

1.

2.

3,

4.

5.

[honourable mention]:

{Cool banner pending - entries welcome and praised }

Edited by Cybersneeze
typo
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Do destination bonuses stack, for example if I send Kerbals to Gilly and then an asteroid in one mission?

Yes you can acquire multiple bonuses, but collaboratively, not atop each other; so the sum of the multipliers is what is actually multiplied then calculated, rather than many multiplications.

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did you mean to have the same score multiplier for a duna land-and-return and an eve land-and-return? there is a BIG difference.

sorry, typo'd that in haste, changed now so their is a unique, significantly higher, multiplier for landing, and re-orbiting, on eve.

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