bjbeardse Posted November 20, 2014 Share Posted November 20, 2014 Well after spending 2 weeks attempting to get the 32-bit version to work I just gave up and started using the 64-bit. For me 64 is highly stable, and I have been able to accomplish this!WARNING HUGE PHOTO!FusTek and Mir pack used here. Link to comment Share on other sites More sharing options...
GamerMitch Posted November 21, 2014 Share Posted November 21, 2014 I agree! x64 was pretty stable for me, but I downgraded to x32 because x64 didn't have a lot of mod support for the mods I wanted. Link to comment Share on other sites More sharing options...
AlmightyR Posted November 21, 2014 Share Posted November 21, 2014 I can play x64 just fine...The problems start when I begin inserting mods that have not been recompiled for x64...And basically, very very few of the most essential mods have been recompiled for x64...Well...Squad is working on a more stable x64 for 0.26...So I hope the modders will join in the wake of the patch and (finally) recompile their scripts...It's sad to say this, but I might just quit KSP otherwise...Because I can't really run the game the way I like it with the x32's memory limits...And I think I've waited more than enough already... Link to comment Share on other sites More sharing options...
Jr6150x Posted November 22, 2014 Share Posted November 22, 2014 I've always use .25 x64, and it's as stable if not more for me Link to comment Share on other sites More sharing options...
Higgs Posted November 22, 2014 Share Posted November 22, 2014 @almightyr it is up to the devs to make a more stable x64 NOT squad. If you quit because of this that is your choice and i wont bother to try to stop you. Most modders wont bother with dealing with x64 as for a majority of players win 64 ksp just is not reliable yet. Squad pushed 64 bit because we couldnt stop asking for it and its a hot mess. Sorry but its true Link to comment Share on other sites More sharing options...
longbyte1 Posted November 22, 2014 Share Posted November 22, 2014 @almightyr it is up to the devs to make a more stable x64 NOT squad. If you quit because of this that is your choice and i wont bother to try to stop you. Most modders wont bother with dealing with x64 as for a majority of players win 64 ksp just is not reliable yet. Squad pushed 64 bit because we couldnt stop asking for it and its a hot mess. Sorry but its trueActually, the Unity devs are the ones responsible for the overall stability of the game engine. Squad just needs to upgrade KSP to a newer version of Unity. Link to comment Share on other sites More sharing options...
LABHOUSE Posted November 22, 2014 Share Posted November 22, 2014 I have just been using 32 bit because I started playing before 64 bit was out on windows and it works fine on 64 bit for me. Link to comment Share on other sites More sharing options...
Higgs Posted November 22, 2014 Share Posted November 22, 2014 Actually, the Unity devs are the ones responsible for the overall stability of the game engine. Squad just needs to upgrade KSP to a newer version of Unity.Unless its win 64 stable, an upgrade won't do much other possibly break saves/mods Link to comment Share on other sites More sharing options...
bjbeardse Posted December 3, 2014 Author Share Posted December 3, 2014 The x64 version is the only way to to get all of the Soviet stuff and FASA/Nova/KW, as well as the dependencies. 32-bit cant run all of that even with the aggressive ATM running. I'm starting to think that the 32-bit Unity engine is just not up to it. Is it a polygon count issue or texture issue? Link to comment Share on other sites More sharing options...
rodion Posted December 3, 2014 Share Posted December 3, 2014 well i'm running, among various other things, KW, B9, Near Future (all modules), Astronomer's VP, and a 2K custom skybox, and that all fits comfortably within the 32-bit version using ATM on pretty mild settings. i don't know why you're running into problems. if x64 really works for you and is stable, however, that's awesome. Link to comment Share on other sites More sharing options...
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