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Time compression


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I have currently noticed some wierd stuff with time compression lately. This includes increased wobbling at X2 speed, and when i switch to X2 speed, it seems to accelerate faster. Anybody else?

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  • 2 months later...

the increased wobbling (at least i think that is, if you are using SAS to steady yourself) is the games autopilot not having enough time to react and calculate things precisely as it would if everything was moving at a slower pace, a lot of games do this

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Yeah, I\'ve noticed that time warps have some weird effects on your spacecraft.

When I\'m still on the launchpad and I timewarp to a high speed (I forgot the exact speed, but it was pretty fast) to get to morning quicker, then I suddenly go to normal (1x) speed, the rocket tips over because of some structural linkage failure. I actually found it a little funny because it looks like the sudden deceleration of Kerbol\'s rotation made the rocket tip over. x]

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Yeah, I\'ve noticed that time warps have some weird effects on your spacecraft.

When I\'m still on the launchpad and I timewarp to a high speed (I forgot the exact speed, but it was pretty fast) to get to morning quicker, then I suddenly go to normal (1x) speed, the rocket tips over because of some structural linkage failure. I actually found it a little funny because it looks like the sudden deceleration of Kerbol\'s rotation made the rocket tip over. x]

This can be the most frustrating thing ever if you\'re using MechJeb\'s \'Rendezvous Launch\' feature, especially with larger spacecraft I often end up leaving an engine or two behind.

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