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Reverting a flight causes KSP to freeze up


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When I revert a flight (like the title says) KSP just goes black and I can't do anything but force quit.

For reference, here's everything in my GameData folder:

000_ToolbarActiveTextureManagement

AerojetKerbodyne

AnimatedDecouplers

ASET

BoulderCo

CrossFeedEnabler

Firespitter

HabitatPack

JSI

Klockheed_Martian_Special

KSPX

Lionhead_Aerospace_Inc

LV-N Switchable.cfg

MechJeb2

MechJeb2 Embedded by Dennis6492

Modulefixer.dll

ModuleManager.2.5.1.dll

NASAmission

NearFuturePropulsion

NearFutureSolar

NearFutureSpacecraft0_3_0

OPT

ProceduralFairings

RasterPropMonitor_README.TXT

RealChute

SDHI

SmokeScreen

Squad

toolbar-settings.dat

TweakScale

VesselView

Virgin Kalactic

Here's my player.log:

https://www.dropbox.com/s/zgv0mh9ml96yb86/Player.log?dl=0

Edited by SpaceLaunchSystem
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You're running out of memory:

KSP(2857,0xa11a31a8) malloc: *** mach_vm_map(size=4329472) failed (error code=3)

*** error: can't allocate region

*** set a breakpoint in malloc_error_break to debug

DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!

If you're not already running the not-basic version of Active Texture Management, swtich. If you are, you're best option is to edit the scale setting in KSP/GameData/ActiveTextureManagement/settings.cfg. It should be a power of 2 – try 4. Otherwise, remove mods or parts of mods (especially NearFuture).

Also, Near Future Spacecraft isn't installed correctly.

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You're running out of memory:

If you're not already running the not-basic version of Active Texture Management, swtich. If you are, you're best option is to edit the scale setting in KSP/GameData/ActiveTextureManagement/settings.cfg. It should be a power of 2 – try 4. Otherwise, remove mods or parts of mods (especially NearFuture).

Also, Near Future Spacecraft isn't installed correctly.

KSP(2857,0xa11a31a8) malloc: *** mach_vm_map(size=4329472) failed (error code=3)

*** error: can't allocate region

*** set a breakpoint in malloc_error_break to debug

DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!

I'll reinstall NearFutureSpacecraft and try what you said with ActiveTextureManagement

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