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Removing a Part from a Vessel In Flight


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The syntax is as follows:


PART
{ many
lines
of
stuff
}

Provided you can identify the part you're after, removing it is merely a question of deleting these lines, from "PART" to the closing bracket "}". As long as nothing is attached to the part, it's really that simple. If your project is more involved... keep a backup of your savegame and see what happens.

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1. Create a quicksave and copy that quicksave to a safe location.

2. Go into your "GameData\Squad\parts" folder and open the type of part the one you want to remove (or go here and find the part you want. click on the part you want, and scroll down to where it says "Part"(under "Since Version")).

3. Open the quicksave (in you save file (I recommend "Notepad ++"))

4. Use the find function (Ctrl+F) and search your craft name ("Find Next"). After you do that, "Find next" part name (from the GameData folder). It'll say "MODULE" above that name.

5. Delete the part and all of its information (for example,

MODULE

{

name = ModuleReactionWheel

isEnabled = True

stateString = Operational

WheelState = Active

EVENTS

{

OnToggle

{

active = True

guiActive = True

guiIcon = Toggle Torque

guiName = Toggle Torque

category = Toggle Torque

guiActiveUnfocused = False

unfocusedRange = 2

externalToEVAOnly = True

}

}

ACTIONS

{

Activate

{

actionGroup = None

}

Deactivate

{

actionGroup = None

}

Toggle

{

actionGroup = None

}

}

}

)

Edited by NeatCrown
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