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Kopernicus Core - Version NAN - Outdated


_Augustus_

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So I need an xxx_map, an xxx_height (greyscale), and an xxx_normal. If this works thank you very much. Last thing, how do I add Oceans?

EDIT: Didn't work. Added height maps, but they still are tilted

Here's my RSS config for my innermost planet:

 Femia 
{
SSBump = GameData/Kopernicus/Textures/Femia_normal.png
useSphericalSSM = false
PQS
{
Femia
{
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Femia_map.png
blend = 1.0
order = 9999993
}
}
}
}
}

Edited by kineticPull
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I'm trying Augustus' method to add planets with height map terrain using RSS, but every attempt so far has the normal/height map also applied to the template planet. Anyone know how to fix this?

It's only the normals (Except for if you base it off Kerbin) and it's a known bug. It will go away a lot of the time though.

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Ah ok. Would the best course of action just be to base it off of one template body. Then that would the only one that's occasionally messed up.

EDIT: I might've found a possible solutio, but it needs some texting. If the issue is normals being loaded in RSS, then the solution would be to load the normal via Kopernicus. This can be done thusly:

        ScaledVersion
{
Material
{
texture = Kopernicus/Textures/[Map texture]
normals = Kopernicus/Textures/[Normal texture]
}
}

and removing the SSBump line from RSS. Before I Tylo with my moon's normal map, but now both have their own normal map displayed correctly. It might just be a fluke as you said the bug didn't always happen, but it might help.

Edited by CaptRobau
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Ah ok. Would the best course of action just be to base it off of one template body. Then that would the only one that's occasionally messed up.

EDIT: I might've found a possible solutio, but it needs some texting. If the issue is normals being loaded in RSS, then the solution would be to load the normal via Kopernicus. This can be done thusly:

        ScaledVersion
{
Material
{
texture = Kopernicus/Textures/[Map texture]
normals = Kopernicus/Textures/[Normal texture]
}
}

and removing the SSBump line from RSS. Before I Tylo with my moon's normal map, but now both have their own normal map displayed correctly. It might just be a fluke as you said the bug didn't always happen, but it might help.

I'll try that.

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Ok, I got another problem. Yesterday I finally finished the planet pack. While getting the files all in order for people to download, I noticed I was using an older version of Kopernicus. So, I spent this morning trying to get all the new celestial bodies into the newer version. However, nothing is working. I am using the same technique I always have, as well as the same textures, but they're just not showing up! I've even tried installing the template gas giant, Aha, and working from there, but it doesn't even appear in the first place. What is wrong?

The config file for the planet pack.


@Kopernicus
{
Body
{
name = Odysseus
flightGlobalsIndex = 750
Template
{
name = Jool
}
Properties
{
description = A unique planet due to its rings and sometimes considered as Jool's sister planet, Sentar has long been considered in mythology to be full of oceanic life. According to Kerbal archeologists, the name translates into Kerbal as ratnes or "to stand". Significant? I doubt it...

radius = 5000000

mass = 2.4498052595297E+24

geeASL = 0.66666668375
}
Orbit
{
referenceBody = Sun
color = 0.182,0.168,0.88,1
inclination = 177.64
eccentricity = 0.045214674
semiMajorAxis = 28782238871.9421
longitudeOfAscendingNode = 61
argumentOfPeriapsis = 0
meanAnomalyAtEpoch = 5.59607362747192
epoch = 0
}
ScaledVersion
{
Material
{
texture = Kopernicus/Textures/Odysseus_map
rimColorRamp = Kopernicus/Textures/ramp_blue
rimPower = 2.06
rimBlend = 0.3
}
}
Atmosphere
{
lightColor = 0.788, 0.782, 0.705, 1.00
ambientColor = 0.184, 0.204, 0.227, 1.00
}
}
Body
{
name = Telemachus
flightGlobalsIndex = 751
Template
{
name = Tylo
}
Properties
{
description = Skelton has long been known for its nasty habit of tricking astronomers into believing that it is Duna. In fact, it has been first discovered centuries before Duna and has since then been confused for the nearer red planet, until seven year old amateur astronomer Skelton Kerman noticed Sentar in the background, identifying that it is, in fact, not Duna. Skelton Kerman was then moved up to university and granted an one year long term of advanced astronomy for free.

radius = 500000

mass = 1.72251933456051E+19

geeASL = 0.46875001513
}
Orbit
{
referenceBody = Odysseus
color = 0.127,0.131,0.122,1
inclination = 3
eccentricity = 0
semiMajorAxis = 20000000
longitudeOfAscendingNode = 0
argumentOfPeriapsis = 0
meanAnomalyAtEpoch = 0
epoch = 0
}
ScaledVersion
{
Material
{
texture = Kopernicus/Textures/Telemachus_map
rimColorRamp = Kopernicus/Textures/ramp_red
rimPower = 2.06
rimBlend = 0.3
}
}
}
Body
{
name = Antinous
flightGlobalsIndex = 755
Template
{
name = Dres
}
Properties
{
description = Skelton has long been known for its nasty habit of tricking astronomers into believing that it is Duna. In fact, it has been first discovered centuries before Duna and has since then been confused for the nearer red planet, until seven year old amateur astronomer Skelton Kerman noticed Sentar in the background, identifying that it is, in fact, not Duna. Skelton Kerman was then moved up to university and granted an one year long term of advanced astronomy for free.

radius = 21000

mass = 4.3471792e+15

geeASL = 0.05875001513
}
Orbit
{
referenceBody = Odysseus
color = 0.65,0.65,0.65,1
inclination = 19
eccentricity = 0.357
semiMajorAxis = 21000000
longitudeOfAscendingNode = 0
argumentOfPeriapsis = 0
meanAnomalyAtEpoch = 0
epoch = 0
}
ScaledVersion
{
Material
{
texture = Kopernicus/Textures/Antinous_map
rimColorRamp = Kopernicus/Textures/ramp_red
rimPower = 2.06
rimBlend = 0.3
}
}
}
Body
{
name = Penelope
flightGlobalsIndex = 752
Template
{
name = Laythe
}
Properties
{
description = Skelton has long been known for its nasty habit of tricking astronomers into believing that it is Duna. In fact, it has been first discovered centuries before Duna and has since then been confused for the nearer red planet, until seven year old amateur astronomer Skelton Kerman noticed Sentar in the background, identifying that it is, in fact, not Duna. Skelton Kerman was then moved up to university and granted an one year long term of advanced astronomy for free.

radius = 500000

mass = 4.6290736411285E+20

geeASL = 0.86400002523
}
Orbit
{
referenceBody = Odysseus
color = 0.186,0.100,0.51,1
inclination = 3
eccentricity = 0
semiMajorAxis = 50000000
longitudeOfAscendingNode = 0
argumentOfPeriapsis = 0
meanAnomalyAtEpoch = 0
epoch = 0
}
ScaledVersion
{
Material
{
texture = Kopernicus/Textures/Penelope_map
rimColorRamp = Kopernicus/Textures/ramp_blue
rimPower = 2.06
rimBlend = 0.3
}
}
}
Body
{
name = Polyphemus
flightGlobalsIndex = 756
Template
{
name = Ike
}
Properties
{
description = Skelton has long been known for its nasty habit of tricking astronomers into believing that it is Duna. In fact, it has been first discovered centuries before Duna and has since then been confused for the nearer red planet, until seven year old amateur astronomer Skelton Kerman noticed Sentar in the background, identifying that it is, in fact, not Duna. Skelton Kerman was then moved up to university and granted an one year long term of advanced astronomy for free.

radius = 12000

mass = 2.4841024e+15

geeASL = 0.038245
}
Orbit
{
referenceBody = Odysseus
color = 0.60,0.60,0.60,1
inclination = 7.90000009536743
eccentricity = 0.371349517065196
semiMajorAxis = 58294609.6548519
longitudeOfAscendingNode = 35
argumentOfPeriapsis = 304.338592529297
meanAnomalyAtEpoch = 1.71681469282041
epoch = 0
}
ScaledVersion
{
Material
{
texture = Kopernicus/Textures/Polyphemus_map
rimColorRamp = Kopernicus/Textures/ramp_red
rimPower = 2.06
rimBlend = 0.3
}
}
}
Body
{
name = Eumaeus
flightGlobalsIndex = 753
Template
{
name = Moho
}
Properties
{
description = Verviedi was thought to once have inhabitants and a thicker atmosphere, but it is now a dry wasteland.


radius = 250000

mass = 2.9397663e+22

geeASL = 0.33000000803
}
Orbit
{
referenceBody = Odysseus
color = 0.86,0.50,0.74,1
inclination = 4.0
eccentricity = 0
semiMajorAxis = 70000000
longitudeOfAscendingNode = 90
argumentOfPeriapsis = 0
meanAnomalyAtEpoch = 0
epoch = 0
}
ScaledVersion
{
Material
{
texture = Kopernicus/Textures/Eumaeus_color
rimColorRamp = Kopernicus/Textures/ramp_blue
rimPower = 2.06
rimBlend = 0.3
}
}
}
Body
{
name = Athena
flightGlobalsIndex = 754
Template
{
name = Jool
}
Properties
{
description = A unique planet due to its rings and sometimes considered as Jool's sister planet, Sentar has long been considered in mythology to be full of oceanic life. According to Kerbal archeologists, the name translates into Kerbal as ratnes or "to stand". Significant? I doubt it...

radius = 2000000

mass = 1.567875366099E+23

geeASL = 0.2666666735
}
Orbit
{
referenceBody = Odysseus
color = 0.159,0.180,0.186,1
inclination = 14
eccentricity = 0.04
semiMajorAxis = 107119072.422697
longitudeOfAscendingNode = 61
argumentOfPeriapsis = 0
meanAnomalyAtEpoch = 5.59607362747192
epoch = 0
}
ScaledVersion
{
Material
{
texture = Kopernicus/Textures/Athena_map
rimColorRamp = Kopernicus/Textures/ramp_blue
rimPower = 2.06
rimBlend = 0.3
}
}
Atmosphere
{
lightColor = 0.788, 0.782, 0.705, 1.00
ambientColor = 0.096, 0.168, 0.249, 1.00
}
}
Body
{
name = Aeolus
flightGlobalsIndex = 757
Template
{
name = Duna
}
Properties
{
description = Skelton has long been known for its nasty habit of tricking astronomers into believing that it is Duna. In fact, it has been first discovered centuries before Duna and has since then been confused for the nearer red planet, until seven year old amateur astronomer Skelton Kerman noticed Sentar in the background, identifying that it is, in fact, not Duna. Skelton Kerman was then moved up to university and granted an one year long term of advanced astronomy for free.

radius = 320000

mass = 1.1024123741187E+21

geeASL = 0.18750000605
}
Orbit
{
referenceBody = Athena
color = 0.181,0.162,0.131,1
inclination = 2
eccentricity = 0
semiMajorAxis = 9650270.78031921
longitudeOfAscendingNode = 0
argumentOfPeriapsis = 0
meanAnomalyAtEpoch = 0
epoch = 0
}
ScaledVersion
{
Material
{
texture = Kopernicus/Textures/Aeolus_map
rimColorRamp = Kopernicus/Textures/ramp_blue
rimPower = 2.06
rimBlend = 0.3
}
}
}
}

And here is the RSS config file. Scroll all the way down for the planet pack part.


REALSOLARSYSTEM
{
Ablate
{
SSBump = GameData/Kopernicus/Textures/Ablate_normal.png
useSphericalSSM = false
PQS
{
Ablate
{
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Ablate_map.png
blend = 1.0
order = 9999993
}
}
}
}
}
Ascension
{
SSBump = GameData/Kopernicus/Textures/Ascension_normal.png
useSphericalSSM = true
PQS
{
Ascension
{
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Ascension_map.png
blend = 1.0
order = 9999993
}
}
}
}
}
Eve
{
AtmosphereFromGround
{
outerRadiusMult = 1.032
innerRadiusMult = 0.970
}
}
Kerbin
{
AtmosphereFromGround
{
outerRadiusMult = 1.032
innerRadiusMult = 0.958
waveLength = 0.9251, 0.5616, 0.4291, 0.8
}
}
Duna
{
AtmosphereFromGround
{
outerRadiusMult = 1.032
innerRadiusMult = 0.964
waveLength = 0.5125, 0.571, 0.619, 0.25
}
}
Stratos
{
SSBump = GameData/Kopernicus/Textures/Stratos_normal.png
PQS
{
Stratos
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Stratos_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Stratos_color.png
blend = 1.0
order = 9999993
}
}
}
}
}
Laythe
{
AtmosphereFromGround
{
outerRadiusMult = 1.028
innerRadiusMult = 0.965
waveLength = 0.7510373, 0.6710546, 0.5759027, 0.8
}
}
Kallipo
{
SSBump = GameData/Kopernicus/Textures/Kallipo_normal.png
PQS
{
Kallipo
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Kallipo_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Kallipo_color.png
blend = 1.0
order = 9999993
}
}
}
}
}
Forun
{
SSBump = GameData/Kopernicus/Textures/Forun_normal.png
PQS
{
Forun
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Forun_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Forun_color.png
blend = 1.0
order = 9999993
}
}
}
}
}
Rocko
{
SSBump = GameData/Kopernicus/Textures/Rocko_normal.png
PQS
{
Rocko
{
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Rocko_map.png
blend = 1.0
order = 9999993
}
}
}
}
}
Manley
{
SSBump = GameData/Kopernicus/Textures/Manley_normal.png
PQS
{
Manley
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Manley_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Manley_color.png
blend = 1.0
order = 9999993
}
}
}
}
}
Belenus
{
SSBump = GameData/Kopernicus/Textures/Belenus_normal.png
PQS
{
Belenus
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Belenus_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Belenus_color.png
blend = 1.0
order = 9999993
}
}
}
}
}
Blan
{
SSBump = GameData/Kopernicus/Textures/Blan_normal.png
PQS
{
Blan
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Blan_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Blan_map.png
blend = 1.0
order = 9999993
}
}
}
}
}
Fierbinte
{
SSBump = GameData/Kopernicus/Textures/Fierbinte_normal.png
PQS
{
Fierbinte
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Fierbinte_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Fierbinte_color.png
blend = 1.0
order = 9999993
}
}
}
}
}
Standish
{
SSBump = GameData/Kopernicus/Textures/Standish_normal.png
PQS
{
Standish
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Standish_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Standish_color.png
blend = 1.0
order = 9999993
}
}
}
}
}
Fonso
{
SSBump = GameData/Kopernicus/Textures/Fonso_normal.png
PQS
{
Fonso
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Fonso_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Fonso_color.png
blend = 1.0
order = 9999993
}
}
}
}
}

Skelton
{
SSBump = GameData/Kopernicus/Textures/Skelton_normal.png
PQS
{
Skelton
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Skelton_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Skelton_color.png
blend = 1.0
order = 9999993
}
}
}
}
}
Erin
{
SSBump = GameData/Kopernicus/Textures/Erin_normal.png
PQS
{
Erin
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Erin_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Erin_map.png
blend = 1.0
order = 9999993
}
}
}
}
}
Pock
{
SSBump = GameData/Kopernicus/Textures/Pock_normal.png
PQS
{
Pock
{
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Pock_map.png
blend = 1.0
order = 9999993
}
}
}
}
}
Ringle
{
SSBump = GameData/Kopernicus/Textures/Ringle_normal.png
useSphericalSSM = true
PQS
{
Ringle
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Ringle_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Ringle_color.png
blend = 1.0
order = 9999993
}
}
}
}
}
Thud
{
SSBump = GameData/Kopernicus/Textures/Thud_normal.png
PQS
{
Thud
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Thud_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Thud_color.png
blend = 1.0
order = 9999993
}
}
}
}
}
Putto
{
SSBump = GameData/Kopernicus/Textures/Putto_normal.png
useSphericalSSM = true
PQS
{
Putto
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Putto_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Putto_color.png
blend = 1.0
order = 9999993
}
}
}
}
}
Dhar
{
SSBump = GameData/Kopernicus/Textures/Dhar_normal.png
PQS
{
Dhar
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Dhar_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Dhar_color.png
blend = 1.0
order = 9999993
}
}
}
}
}
Rheis
{
SSBump = GameData/Kopernicus/Textures/Rheis_normal.png
PQS
{
Rheis
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Rheis_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Rheis_color.png
blend = 1.0
order = 9999993
}
}
}
}
}
Oorma
{
SSBump = GameData/Kopernicus/Textures/Oorma_normal.png
useSphericalSSM = true
PQS
{
Oorma
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Oorma_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Oorma_color.png
blend = 1.0
order = 9999993
}
}
}
}
}

Arane
{
SSBump = GameData/Kopernicus/Textures/Arane_normal.png
useSphericalSSM = true
PQS
{
Arane
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Arane_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Arane_color.png
blend = 1.0
order = 9999993
}
}
}
}
}

Nuu
{
SSBump = GameData/Kopernicus/Textures/Nuu_normal.png
PQS
{
Nuu
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Nuu_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Nuu_map.png
blend = 1.0
order = 9999993
}
}
}
}
}

Flo
{
SSBump = GameData/Kopernicus/Textures/Flo_normal.png
useSphericalSSM = true
PQS
{
Flo
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Flo_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Flo_color.png
blend = 1.0
order = 9999993
}
}
}
}
}

Fierbinte
{
SSBump = GameData/Kopernicus/Textures/Fierbinte_normal.png
PQS
{
Fierbinte
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Fierbinte_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Fierbinte_color.png
blend = 1.0
order = 9999993
}
}
}
}
}

Blalo
{
SSBump = GameData/Kopernicus/Textures/Blalo_normal.png
PQS
{
Blalo
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Blalo_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Blalo_color.png
blend = 1.0
order = 9999993
}
}
}
}
}

Verviedi
{
SSBump = GameData/Kopernicus/Textures/Verviedi_normal.png
PQS
{
Verviedi
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Verviedi_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Verviedi_color.png
blend = 1.0
order = 9999993
}
}
}
}
}

Fantoma
{
SSBump = GameData/Kopernicus/Textures/Fantoma_normal.png
PQS
{
Fantoma
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Fantoma_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Fantoma_color.png
blend = 1.0
order = 9999993
}
}
}
}
}

Plantar
{
SSBump = GameData/Kopernicus/Textures/Plantar_normal.png
PQS
{
Plantar
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Plantar_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Plantar_color.png
blend = 1.0
order = 9999993
}
}
}
}
}

Moonar
{
SSBump = GameData/Kopernicus/Textures/Moonar_normal.png
PQS
{
Moonar
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Moonar_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Moonar_color.png
blend = 1.0
order = 9999993
}
}
}
}
}

Etaria
{
SSBump = GameData/Kopernicus/Textures/Etaria_normal.png
PQS
{
Etaria
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Etaria_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Etaria_color.png
blend = 1.0
order = 9999993
}
}
}
}
}

Tyvor
{
SSBump = GameData/Kopernicus/Textures/Tyvor_normal.png
PQS
{
Tyvor
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Tyvor_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Tyvor_color.png
blend = 1.0
order = 9999993
}
}
}
}
}

Brachios
{
SSBump = GameData/Kopernicus/Textures/Brachios_normal.png
PQS
{
Brachios
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Brachios_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Brachios_color.png
blend = 1.0
order = 9999993
}
}
}
}
}


Kydros
{
SSBump = GameData/Kopernicus/Textures/Kydros_normal.png
PQS
{
Kydros
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Kydros_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Kydros_color.png
blend = 1.0
order = 9999993
}
}
}
}
}

Corvus
{
SSBump = GameData/Kopernicus/Textures/Corvus_normal.png
PQS
{
Corvus
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Corvus_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Corvus_color.png
blend = 1.0
order = 9999993
}
}
}
}
}

Phobius
{
SSBump = GameData/Kopernicus/Textures/Phobius_normal.png
PQS
{
Phobius
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Phobius_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Phobius_color.png
blend = 1.0
order = 9999993
}
}
}
}
}

Diamas
{
SSBump = GameData/Kopernicus/Textures/Diamas_normal.png
PQS
{
Diamas
{
PQSMod_VertexHeightMap
{
heightMap = GameData/Kopernicus/Textures/Diamas_height.png
}
Add
{
PQSMod_VertexColorMapBlend
{
vertexColorMap = GameData/Kopernicus/Textures/Diamas_color.png
blend = 1.0
order = 9999993
}
}
}
}
}
}

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[snip]

Editing the flightglobals of planets breaks them.

You're not using an old version of Kopernicus, all I did was make a community RSS config for the new version and figure out how to properly do normal maps. Revert back to your old one, add the RSS configs and normal maps, and give me your RSS code so I can paste it into the core.

Also, a gas giant orbiting a gas giant with no barycenter? That's weird.

- - - Updated - - -

Mwahahaha. Verviedi's gonna have 2 mass drivers now.

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Editing the flightglobals of planets breaks them.

You're not using an old version of Kopernicus, all I did was make a community RSS config for the new version and figure out how to properly do normal maps. Revert back to your old one, add the RSS configs and normal maps, and give me your RSS code so I can paste it into the core.

Originally the Indexes counted up by fives from 760 or something like that, but I changed it to take up less space, now counting up by ones. Besides that, I have not modified them since. So what would I set the flightglobals to?

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Originally the Indexes counted up by fives from 760 or something like that, but I changed it to take up less space, now counting up by ones. Besides that, I have not modified them since. So what would I set the flightglobals to?

Set the flightglobals back to what they were.

Also, I recommend you make some Final Frontier ribbons for your planets :P I just did some for the Stella expansion.

Also remember to give me the download and RSS config when you're done!

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Oh my lord! It worked! Thank you sooooo much! THIS IS THE GREATEST DAY OF MY LIFE! :D

Don't you worry! Once everything is set I will make it available for download! I just want to keep it the pictures a surprise. :)

Remember, only make a download for the Kopernicus config and textures, just put the RSS config parameters on Pastebin and I'll update the core with them added.

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What's the deal with Sentar and the planets from the original PF? Do they just come with the core?

I removed them, as many of their features couldn't be properly added.

Edited by _Augustus_
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Just some feedback on a persistent crash. I successfully reached Pol with one vessel, but the next vessel crashed the game as soon as it left Kerbin's SOI. All my other vessels (including the one on Pol) would operate as normal, but as soon as I switched to this one vessel, the game crashed. It was a manned (Kerballed I guess) vessel, using a lot of Roverdude's OKS/MKS parts but nothing else non-stock. The other (successful) vessel also used OKS/MKS but didn't have a crew. As soon as I removed the Planet Factory Revived folders from gamedata, everything worked perfectly again. Here's the complete list of mods in my gamedata folder in case that helps.

vVb9w4gdqODmoLAAAAACdEVdsTBGoLAAAAAJMCagsAAAAAMwJqCwAAAAAzAmoLAAAAADPCU8GdEePx5nNstSUIgiAIgiCIiY1jqC1BEARBEARBTFegtgRBEARBEMSMBGpLEARBEARBzEigtgRBEARBEMSMBGpLEARBEARBzEigtgRBEARBEMSMhFRbgiAIgiAIgpiB H9uB37Hru4sjwAAAABJRU5ErkJggg==

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