pilot410 Posted January 3, 2015 Share Posted January 3, 2015 Hey do you have a link for the kaiser and Boris systems for kopernicus? Link to comment Share on other sites More sharing options...
_Augustus_ Posted January 3, 2015 Author Share Posted January 3, 2015 (edited) KBluey, PFREV no longer exists, and you're running out of memory.Pilot, no. Kaiser is being worked on by it's developer still, and I don't really like Boris. Edited January 3, 2015 by _Augustus_ Link to comment Share on other sites More sharing options...
_Augustus_ Posted January 3, 2015 Author Share Posted January 3, 2015 Stella Expansion is now in beta! Link to comment Share on other sites More sharing options...
Whirligig Girl Posted January 3, 2015 Share Posted January 3, 2015 (edited) Jumbo32 config for the Stella Expansion is almost ready. Test this out and tell me what you think. Install Jumbo32, then install Stella Expansion without the Kopernicus Core, then install the Jumbo32 patch for Stella.Here's the download.A bit of caution however. The terrain doesn't look quite right in Jumbo32 with Stella and/or Outer Planets. Edited January 3, 2015 by GregroxMun Link to comment Share on other sites More sharing options...
_Augustus_ Posted January 3, 2015 Author Share Posted January 3, 2015 (edited) Jumbo32 config for the Stella Expansion is almost ready. Test this out and tell me what you think. Install Jumbo32, then install Stella Expansion without the Kopernicus Core, then install the Jumbo32 patch for Stella.Here's the download.A bit of caution however. The terrain doesn't look quite right in Jumbo32 with Stella and/or Outer Planets.Uhh, that's because you removed the terrain that's added with RSS, and you totally broke easier compatibility, clouds, etc. Please redo it like this:Open the Kopernicus Core RSS config. Add everything from the Jumbo32 config into there. Resize the Kopernicus planets USING RSS! If you resize them in the Kopernicus config then clouds break on them.The KittopiaTech editing you did for Verion is fine, though.Send me the config and I'll update it from time to time and add more planets to it, and include it with the core. Edited January 3, 2015 by _Augustus_ Link to comment Share on other sites More sharing options...
Whirligig Girl Posted January 3, 2015 Share Posted January 3, 2015 Uhh, that's because you removed the terrain that's added with RSS, and you totally broke easier compatibility, clouds, etc. Please redo it like this:Open the Kopernicus Core RSS config. Add everything from the Jumbo32 config into there. Resize the Kopernicus planets USING RSS! If you resize them in the Kopernicus config then clouds break on them.The KittopiaTech editing you did for Verion is fine, though.Send me the config and I'll update it from time to time and add more planets to it, and include it with the core.I'm too tired right now. If you want to try the config, it'd probably be easier. Link to comment Share on other sites More sharing options...
_Augustus_ Posted January 3, 2015 Author Share Posted January 3, 2015 I'm too tired right now. If you want to try the config, it'd probably be easier.But that breaks clouds and stuff. It also stops them from having custom terrain. Link to comment Share on other sites More sharing options...
Thomas988 Posted January 4, 2015 Share Posted January 4, 2015 (edited) Hey guys! My secret project (ok, maybe I spilled some details here and there) is finally released! I proudly present: the Odysseus Planet Pack!OFFICIAL FORUM THREADRSS CONFIGJavascript is disabled. View full album Edited January 4, 2015 by Thomas988 Link to comment Share on other sites More sharing options...
_Augustus_ Posted January 4, 2015 Author Share Posted January 4, 2015 Hey guys! My secret project (ok, maybe I spilled some details here and there) is finally released! I proudly present: the Odysseus Planet Pack!OFFICIAL FORUM THREADRSS CONFIGhttp://i.imgur.com/o3IcFWT.pnghttp://imgur.com/a/GX5U2Don't put a download for the RSS config. Say it depends on the Kopernicus Core. Link to comment Share on other sites More sharing options...
Whirligig Girl Posted January 4, 2015 Share Posted January 4, 2015 (edited) There really ought to be a program which can directly convert SpaceEngine planets into Kerbal planets. I will pay 10 dollars if such a program can be completed in such a way where it is as simple as choosing a planet in Space Engine, clicking an export button in an external program where the orbital elements can be described, and having it generate something which can be inserted into gamedata of KSP.Note: I will not actually pay 10 dollars. Edited January 4, 2015 by GregroxMun Link to comment Share on other sites More sharing options...
tygoo7 Posted January 4, 2015 Share Posted January 4, 2015 Don't put a download for the RSS config. Say it depends on the Kopernicus Core.You know people can have their own mod right? They don't need everything to depend on your mod. Link to comment Share on other sites More sharing options...
_Augustus_ Posted January 4, 2015 Author Share Posted January 4, 2015 (edited) There really ought to be a program which can directly convert SpaceEngine planets into Kerbal planets. I will pay 10 dollars if such a program can be completed in such a way where it is as simple as choosing a planet in Space Engine, clicking an export button in an external program where the orbital elements can be described, and having it generate something which can be inserted into gamedata of KSP.Of course, such a thing is hardly possible without the developer of SpaceEngine doing it himself.I believe someone was working on that, but he never posted a download for it. This was the thread.Unfortunately it doesn't really matter as my current computer has a really awful graphics card and does not support SpaceEngine. Edited January 4, 2015 by _Augustus_ Link to comment Share on other sites More sharing options...
Whirligig Girl Posted January 4, 2015 Share Posted January 4, 2015 I believe someone was working on that, but he never posted a download for it. This was the thread.Unfortunately it doesn't really matter as my current computer has a really awful graphics card and does not support SpaceEngine.Holy crap that is awesome why was there no download link. Link to comment Share on other sites More sharing options...
KCreator Posted January 4, 2015 Share Posted January 4, 2015 I am really sorry to have to do this, but can you please make sure you are following my license agreement for the plugin: KittopiaTech. As of KittopiaTech version 0.183; it is no longer licensed using CC BY-SA, but rather a custom-written license ( refer to http://forum.kerbalspaceprogram.com/threads/68619-0-90-Plugin-WIP-KittopiaTech-Ingame-Terraforming-Tools-V0-19 ) designed to prevent undesirable results from redistribution. Seeing as you are redistributing the binary compiles of KittopiaTech version 0.19, I will have to ask you to check if you are not violating it. I am a bit weary of the "curse" hosting website; can you please elaborate if you are opted in to their "rewards program" (http://www.curse.com/author-reward-points-faq). If you are currently opted-in for said program, then, by distributing via curse, potentially gaining "profit". This would be against my new license and if it is the case, I will have to ask you not to redistribute the compiled binaries. Any and all configuration files generated or used by the KittopiaTech plugin may be freely distributed in whatever manner you please, however.Again, I apologise, but I must protect my sanity and my ideals, as well as uphold my license designed to help me deal with potential exploitation, not that I am accusing you of exploiting me or having any malicious intent. Link to comment Share on other sites More sharing options...
_Augustus_ Posted January 4, 2015 Author Share Posted January 4, 2015 I am really sorry to have to do this, but can you please make sure you are following my license agreement for the plugin: KittopiaTech. As of KittopiaTech version 0.183; it is no longer licensed using CC BY-SA, but rather a custom-written license ( refer to http://forum.kerbalspaceprogram.com/threads/68619-0-90-Plugin-WIP-KittopiaTech-Ingame-Terraforming-Tools-V0-19 ) designed to prevent undesirable results from redistribution. Seeing as you are redistributing the binary compiles of KittopiaTech version 0.19, I will have to ask you to check if you are not violating it. I am a bit weary of the "curse" hosting website; can you please elaborate if you are opted in to their "rewards program" (http://www.curse.com/author-reward-points-faq). If you are currently opted-in for said program, then, by distributing via curse, potentially gaining "profit". This would be against my new license and if it is the case, I will have to ask you not to redistribute the compiled binaries. Any and all configuration files generated or used by the KittopiaTech plugin may be freely distributed in whatever manner you please, however.Again, I apologise, but I must protect my sanity and my ideals, as well as uphold my license designed to help me deal with potential exploitation, not that I am accusing you of exploiting me or having any malicious intent.I am not gaining profit because I have no credit card and no idea how to set that thing up. I only use curse because it's up constantly, there's official support for it, and editing mods is very easy. Link to comment Share on other sites More sharing options...
tajampi Posted January 4, 2015 Share Posted January 4, 2015 I made the screenshot you sent me!Check the thread for the image without logo, and the logo alone. Cheers! Link to comment Share on other sites More sharing options...
_Augustus_ Posted January 4, 2015 Author Share Posted January 4, 2015 (edited) I made the screenshot you sent me!http://i.imgur.com/uy7fvH9.pngCheck the thread for the image without logo, and the logo alone. Cheers!Thanks! I really like it! Edited January 4, 2015 by _Augustus_ Link to comment Share on other sites More sharing options...
Thomas988 Posted January 4, 2015 Share Posted January 4, 2015 That is absolutely sick! I'm so excited for the release! Link to comment Share on other sites More sharing options...
CaptRobau Posted January 4, 2015 Share Posted January 4, 2015 Augustus, do you know how to prevent the transparent ring that partially obscures rings and orbits around gas giants/atmosphere planets? See below for example. Link to comment Share on other sites More sharing options...
Candlelight Posted January 4, 2015 Share Posted January 4, 2015 (edited) Ok, i'm a PlanetFactory user and i am new to Kopernicus.And while i was looking in SpaceEngine for a planet, i stumbled upon this planet that looked similar to Eve/Kerbin (more like Kerbin) and i thought if i could ask anyone how can i make it into a planet.In case someone answers, here are the 4 maps i exported from SpaceEngine(color map, height map, normal map and specular map):Color:Height:Normal:Specular:And here is how i envision it: an Eve sized planet with a thick, blue atmosphere with oceans and a small moon the size of the Mun that orbits it 20,000 km away.Update:Ok, i changed it a bit:Gravity: around 2g(Eve has 1.7g, read it on the wiki)...Mass: Same as Eve(because what are you gonna do)...Size: 700kmSMA: 63,5 million kmBasically a redesigned, new looking eve with a blue atmosphere.Nothing special right?As i said i'm really new to Kopernicus, so i don't really know how this works... Edited January 5, 2015 by Candlelight Link to comment Share on other sites More sharing options...
enfrocerx78 Posted January 4, 2015 Share Posted January 4, 2015 Hello,Great work on the new planets and systems guys. I wanted to point out an issue I'm having especially after adding Stella. It appears that it is near the edge of the orbit map, meaning even when I zoom all the way out I have to turn the orbit view almost sideways to see the system and its orbit. Link to comment Share on other sites More sharing options...
_Augustus_ Posted January 4, 2015 Author Share Posted January 4, 2015 (edited) Augustus, do you know how to prevent the transparent ring that partially obscures rings and orbits around gas giants/atmosphere planets? See below for example.http://i.imgur.com/12Y3mOw.pngThat's because you edited atmo height with Kopernicus. Don't do that, it's buggy and that's also why your atmospheric science is broken. If you use KittopiaTech to edit atmosphere height that will go away.Ok, i'm a PlanetFactory user and i am new to Kopernicus.And while i was looking in SpaceEngine for a planet, i stumbled upon this planet that looked similar to Eve/Kerbin (more like Kerbin) and i thought if i could ask anyone how can i make it into a planet.In case someone answers, here are the 4 maps i exported from SpaceEngine(color map, height map, normal map and specular map):Color:http://i59.tinypic.com/11uxjcz.pngHeight:http://i58.tinypic.com/2m4q0k8.pngNormal:http://i60.tinypic.com/oksy9g.pngSpecular:http://i60.tinypic.com/2vkz18m.pngAnd here is how i envision it: an Eve sized planet with a thick, blue atmosphere with oceans and a small moon the size of the Mun that orbits it 20,000 km away.Update:And here are some of the specs i imagined for it:Gravity : 0.7gSize: 700 km (same as Eve)Mass: 4.80671189e+22 (0.9 Kerbins)Semi-Major Axis: 63,564,135.3 kmAll of this data is based on data in SpaceEngine, i just divided the numbers by 10.Please read the tutorial at the original post. That thing has ridiculously low density, by the way. Eve-sized but only 0.9 gees? What?Also, that sounds way too close to Jool. Are you planning on making your own star system or something?Hello,Great work on the new planets and systems guys. I wanted to point out an issue I'm having especially after adding Stella. It appears that it is near the edge of the orbit map, meaning even when I zoom all the way out I have to turn the orbit view almost sideways to see the system and its orbit.The game will fix that after you play with it a few times. Edited January 4, 2015 by _Augustus_ Link to comment Share on other sites More sharing options...
CaptRobau Posted January 4, 2015 Share Posted January 4, 2015 I tried your solution, but it didn't work at least not for the atmosphere 'edge' blocking stuff. I have all atmospheric stuff regarding the gas giants removed from both Kopernicus/RSS and experimented a bit with doing it through Kittopia. Alas I had no success. Would you have some more info on it, or a CFG of a planet that does it correctly as you say? Link to comment Share on other sites More sharing options...
_Augustus_ Posted January 4, 2015 Author Share Posted January 4, 2015 (edited) I tried your solution, but it didn't work at least not for the atmosphere 'edge' blocking stuff. I have all atmospheric stuff regarding the gas giants removed from both Kopernicus/RSS and experimented a bit with doing it through Kittopia. Alas I had no success. Would you have some more info on it, or a CFG of a planet that does it correctly as you say?I honestly never had that bug with resized gas giants. I don't know.---------------------------------------------------------------------------Here are some dev pics of the Barry system, since no one ever saw them last time I posted them. Edited January 4, 2015 by _Augustus_ Link to comment Share on other sites More sharing options...
Vaporo Posted January 5, 2015 Share Posted January 5, 2015 I honestly never had that bug with resized gas giants. I don't know.---------------------------------------------------------------------------Here are some dev pics of the Barry system, since no one ever saw them last time I posted them.http://i.imgur.com/cE4tA4V.pnghttp://i.imgur.com/E7GAhCE.pngDoes light from both stars work? (Do both stars give light simultaneously?) Link to comment Share on other sites More sharing options...
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