_Augustus_ Posted January 5, 2015 Author Share Posted January 5, 2015 Does light from both stars work? (Do both stars give light simultaneously?)Yes, though this can result in peculiar effects on the innermost planets. Link to comment Share on other sites More sharing options...
CaptRobau Posted January 5, 2015 Share Posted January 5, 2015 Augustus, how did you make the FF ribbons for OPM. Did you use a template from somewhere? Link to comment Share on other sites More sharing options...
Candlelight Posted January 5, 2015 Share Posted January 5, 2015 (edited) Listen, i don't know about you but, I think SpaceEngine sort of messed up the heigtmap.Shouldn't areas with oceans be black?I think also that the specular map is inverted too or it's just me.- - - Updated - - -_Augustus_, i followed the tutorial.I put all the maps(color,height,mapview, not the specular one) into the 'Textures' folder, and made a .cfg file in the 'Configs' folder(I copied and pasted the whole code) and filled it in.But for some particular reason, my planet doesn't show up... Edited January 5, 2015 by Candlelight Link to comment Share on other sites More sharing options...
Elowiny Posted January 5, 2015 Share Posted January 5, 2015 Barry System...DOUBLE LENSFLARE !It look amazing ! Any release date estimate ? Link to comment Share on other sites More sharing options...
_Augustus_ Posted January 5, 2015 Author Share Posted January 5, 2015 (edited) Augustus, how did you make the FF ribbons for OPM. Did you use a template from somewhere?Just take any existing ribbon and edit the color's hue/saturation until you get the desired color you want.Listen, i don't know about you but, I think SpaceEngine sort of messed up the heigtmap. Shouldn't areas with oceans be black?I think also that the specular map is inverted too or it's just me.I would adjust the brightness/contrast until the oceans are black.- - - Updated - - -_Augustus_, i followed the tutorial.I put all the maps(color,height,mapview, not the specular one) into the 'Textures' folder, and made a .cfg file in the 'Configs' folder(I copied and pasted the whole code) and filled it in.But for some particular reason, my planet doesn't show up...Show me your config.Barry System...DOUBLE LENSFLARE !It look amazing ! Any release date estimate ?Soon. I'm gonna add more planets first though. Edited January 5, 2015 by _Augustus_ Link to comment Share on other sites More sharing options...
CaptRobau Posted January 5, 2015 Share Posted January 5, 2015 Wouldn't doing a hue change also change the gold color of the pods, planets, etc. on the ribbons? That doesn't seem the case with any of your ribbons. Link to comment Share on other sites More sharing options...
_Augustus_ Posted January 5, 2015 Author Share Posted January 5, 2015 Wouldn't doing a hue change also change the gold color of the pods, planets, etc. on the ribbons? That doesn't seem the case with any of your ribbons.Just select the colored part and then adjust it.By the way I was at school, that's why I didn't answer your questions earlier.Also when can we expect your update? Link to comment Share on other sites More sharing options...
Thomas988 Posted January 5, 2015 Share Posted January 5, 2015 (edited) _Augustus_, i followed the tutorial.I put all the maps(color,height,mapview, not the specular one) into the 'Textures' folder, and made a .cfg file in the 'Configs' folder(I copied and pasted the whole code) and filled it in.But for some particular reason, my planet doesn't show up...I've found that planets only show up when they're placed in the Systems config file, despite what _Augustus_ said. That's why I placed the planets in my Odysseus pack in that config instead of a separate one. So if you want multiple planet packs at once, you have to copy and paste their Kopernicus config data into the Systems config. Edited January 5, 2015 by Thomas988 Link to comment Share on other sites More sharing options...
_Augustus_ Posted January 5, 2015 Author Share Posted January 5, 2015 I've found that planets only show up when they're placed in the Systems config file, despite what _Augustus_ said. That's why I placed the planets in my Odysseus pack in that config instead of a separate one.Are you using ModuleManager 2.5.6? If you aren't that may be the problem. Otherwise, you probably have done something wrong, as both my configs and Jool+ work using ModuleManager and show up just fine. Link to comment Share on other sites More sharing options...
CaptRobau Posted January 5, 2015 Share Posted January 5, 2015 No need to apologize, this is just modding not life or death.I honestly can't give a definitive time frame. We're finalizing one final moon for our first release, but we're both busy with other stuff to do and we're located nearly at opposite ends of the Earth so communication can be slow. But when we release the results will be well worth it I think. While Eudea is working on the texture side of the mod, I've been polishing all the other stuff using all the latest techniques that I've learned. The moons won't have biomes this update (impossible to do with constantly changing textures), but nearly everything else that you expect of KSP is in there. Link to comment Share on other sites More sharing options...
tygoo7 Posted January 5, 2015 Share Posted January 5, 2015 No need to apologize, this is just modding not life or death.I honestly can't give a definitive time frame. We're finalizing one final moon for our first release, but we're both busy with other stuff to do and we're located nearly at opposite ends of the Earth so communication can be slow. But when we release the results will be well worth it I think. While Eudea is working on the texture side of the mod, I've been polishing all the other stuff using all the latest techniques that I've learned. The moons won't have biomes this update (impossible to do with constantly changing textures), but nearly everything else that you expect of KSP is in there.Will there be science multipliers on them at least? Also can't wait for the moon update! Link to comment Share on other sites More sharing options...
_Augustus_ Posted January 5, 2015 Author Share Posted January 5, 2015 No need to apologize, this is just modding not life or death.I honestly can't give a definitive time frame. We're finalizing one final moon for our first release, but we're both busy with other stuff to do and we're located nearly at opposite ends of the Earth so communication can be slow. But when we release the results will be well worth it I think. While Eudea is working on the texture side of the mod, I've been polishing all the other stuff using all the latest techniques that I've learned. The moons won't have biomes this update (impossible to do with constantly changing textures), but nearly everything else that you expect of KSP is in there.Can you PM me some info on the moons you currently have started to make?And call it Terra, please. Link to comment Share on other sites More sharing options...
Thomas988 Posted January 5, 2015 Share Posted January 5, 2015 Are you using ModuleManager 2.5.6? If you aren't that may be the problem. Otherwise, you probably have done something wrong, as both my configs and Jool+ work using ModuleManager and show up just fine.As a matter of fact no I wasn't. I just downloaded the Outer Planets Mod and moved the ModuleManager included but it still didn't seem to work. At least now I've narrowed down the compatibility problem down to myself, not Kopernicus. Link to comment Share on other sites More sharing options...
CaptRobau Posted January 6, 2015 Share Posted January 6, 2015 Can you PM me some info on the moons you currently have started to make?And call it Terra, please.No preferential treatment sorry, it wouldn't be fair all the other people. I hope you understand. Eudea and I will give everyone a taste of what's to come soon. Also Terra is not a name that fits the Kerbal universe. Eve is already a less than subtle reference to Venus. Terra would be even worse. Link to comment Share on other sites More sharing options...
_Augustus_ Posted January 6, 2015 Author Share Posted January 6, 2015 No preferential treatment sorry, it wouldn't be fair all the other people. I hope you understand. Eudea and I will give everyone a taste of what's to come soon. Also Terra is not a name that fits the Kerbal universe. Eve is already a less than subtle reference to Venus. Terra would be even worse.I just want some info.And I was just asking you to call Earth Terra.- - - Updated - - -I'm not going to make a download for Barry because it's too glitchy to have fun with, unfortunately. Link to comment Share on other sites More sharing options...
GigaG Posted January 6, 2015 Share Posted January 6, 2015 Is Sentar available? Link to comment Share on other sites More sharing options...
Borisbee Posted January 6, 2015 Share Posted January 6, 2015 Is Sentar available?It's linked on the first page- - - Updated - - -Listen, i don't know about you but, I think SpaceEngine sort of messed up the heigtmap.Shouldn't areas with oceans be black?I think also that the specular map is inverted too or it's just me.- - - Updated - - -_Augustus_, i followed the tutorial.I put all the maps(color,height,mapview, not the specular one) into the 'Textures' folder, and made a .cfg file in the 'Configs' folder(I copied and pasted the whole code) and filled it in.But for some particular reason, my planet doesn't show up...I have found maps exported from spaceengine to vary, some of them have very dark blacks, while others like the one you posted are relatively light. I kind of think that creating 100% custom height and color maps in photoshop or something would probably yield the highest quality maps, but of course that takes a degree of skill to do and isn't nearly as easy to do as SpaceEngine. Link to comment Share on other sites More sharing options...
_Augustus_ Posted January 6, 2015 Author Share Posted January 6, 2015 Is Sentar available?No. It's too crazy and no one wanted to install it.I have found maps exported from spaceengine to vary, some of them have very dark blacks, while others like the one you posted are relatively light. I kind of think that creating 100% custom height and color maps in photoshop or something would probably yield the highest quality maps, but of course that takes a degree of skill to do and isn't nearly as easy to do as SpaceEngine.If they have light colors just adjust the brightness or contrast. Link to comment Share on other sites More sharing options...
Drakoflame Posted January 6, 2015 Share Posted January 6, 2015 I've got a question, how easy is it to install multiple planet packs? Currently I have Outer Planets installed, and I want to add Odyssus pack. Is it as simple as just copy and pasting the config info from Odyssus into the config that OP made? If it is I will be increadibly happy because I'll have more planets!Also: The first pack listed on the front page, do you NEED Kerbal Konstructs, or is that just to add the building eastereggs? Link to comment Share on other sites More sharing options...
CaptRobau Posted January 6, 2015 Share Posted January 6, 2015 Outer Planets is not yet easily compatible with other Kopernicus Core packs. It will be in the future, but I can't move it into a compatible format just yet. Link to comment Share on other sites More sharing options...
Drakoflame Posted January 6, 2015 Share Posted January 6, 2015 (edited) I was just wondering how you add more planets with Kopernicus... like what I asked, if I just merge the configs so that the planet info is in where the config is (blarg words). If its just that easy then I'm going to push the limits of my 4gigs of ram to limit with all dem planets and what not!Edit: After re-reading your post @CaptRobau I see an error in my question... I guess that it wouldn't be that easy because it edits Eeloos orbit... I guess (and I really don't want to but...) if I have to, I'll have to cut out OP to use Odyssus... not that I don't like OP, it just seems to be limiting my ability to add planets currently... darn Edited January 6, 2015 by Drakoflame misread reply to question Link to comment Share on other sites More sharing options...
_Augustus_ Posted January 6, 2015 Author Share Posted January 6, 2015 Outer Planets is not yet easily compatible with other Kopernicus Core packs. It will be in the future, but I can't move it into a compatible format just yet.And neither is Odysseus. You can just copy-paste all of the Odysseus stuff into the Outer Planets config, though.I was just wondering how you add more planets with Kopernicus... like what I asked, if I just merge the configs so that the planet info is in where the config is (blarg words). If its just that easy then I'm going to push the limits of my 4gigs of ram to limit with all dem planets and what not!Edit: After re-reading your post @CaptRobau I see an error in my question... I guess that it wouldn't be that easy because it edits Eeloos orbit... I guess (and I really don't want to but...) if I have to, I'll have to cut out OP to use Odyssus... not that I don't like OP, it just seems to be limiting my ability to add planets currently... darnRead what I said in my other quote. Link to comment Share on other sites More sharing options...
Drakoflame Posted January 6, 2015 Share Posted January 6, 2015 And neither is Odysseus. You can just copy-paste all of the Odysseus stuff into the Outer Planets config, though.Thank you so much! Now I can use both of those amazing pack!And, do I need Kerbal Konstruct to use the pack that you helped make? I'd like to have another star to visit, but not if I need something that just adds buildings Link to comment Share on other sites More sharing options...
_Augustus_ Posted January 6, 2015 Author Share Posted January 6, 2015 (edited) Thank you so much! Now I can use both of those amazing pack!And, do I need Kerbal Konstruct to use the pack that you helped make? I'd like to have another star to visit, but not if I need something that just adds buildingsIf you don't want alien easter eggs you don't need it, just delete the "Parts" folder in Kopernicus.Also don't try to use Odysseus with the Kopernicus Core. It doesn't work with it well. Edited January 6, 2015 by _Augustus_ Link to comment Share on other sites More sharing options...
Drakoflame Posted January 6, 2015 Share Posted January 6, 2015 naww... Okay, I guess I'll just use the Stella Expansion... atleast I get another star! (yay! a good use for the Arcubius warp drive by Roverdude!) Link to comment Share on other sites More sharing options...
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