Jump to content

How to hop from one biome to another


Recommended Posts

I'm doing biome hoppers for Mun and Minmus and I wanted to know (but am to lazy to do the math) : at which angle should I throttle to travel a given distance the most efficiently?

(1) If you assume the planet is flat with constant gravity, you will go further by accelerating at 45°.

(2) If you go for orbit, you want to burn horizontally as soon as possible (0°)

(3) If you want to go to an other biome, I expect there is an optimal angle between 0° and 45°, depending on how far you want to travel.

Some reasonable assumptions :

- instant burn, since we're on low gravity

- moon is perfectly spheric

- gravity might be constant (but I'm not sure it helps, since I expect someone using ellipse)

Edited by Kesa
Answered!
Link to comment
Share on other sites

rover might be easer, if you can get going fast :D

:D

Actually, I once made a big plane looking craft that had anything to make mid game science (including processing lab) that rolled on Minmus from biome to biomes on C7 gear bay and propelled by LVN. It safely could go up to 50m/s.

Oh, and quicksaving/loading was great.

Link to comment
Share on other sites

Someone did a bunch of math on this very thing, in this very subforum. Unfortunately I can't remember how long ago. Maybe 4-6 months?...It might take some digging.

Sorry I can't remember where, but maybe this post will jog someone's memory.

Cheers,

~Claw

Link to comment
Share on other sites

Here's some orbital mechanics for you: http://hopsblog-hop.blogspot.com/2014/06/travel-on-airless-worlds.html\

Short answer, 180 degrees, minus distance you want travel in degrees, divided by 4. So for half-way around an airless body, burn at 180 - 90 / 4 = 22.5 degree angle until your orbit intersects the spot you want, then halfway turn around and repeat, with some wiggle room of course.

Link to comment
Share on other sites

Here's some orbital mechanics for you: http://hopsblog-hop.blogspot.com/2014/06/travel-on-airless-worlds.html\

Short answer, 180 degrees, minus distance you want travel in degrees, divided by 4. So for half-way around an airless body, burn at 180 - 90 / 4 = 22.5 degree angle until your orbit intersects the spot you want, then halfway turn around and repeat, with some wiggle room of course.

Very helpful and comprehensive, thanks alot!

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...