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Fix the water landings.


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This REALLY needs to be addressed before the game is considered a 1.0 completed game. I know we are in Beta now, but it's still more dangerous to land in water than on land.. Example.. earlier I was playing and had a tiny lander with a parchute on it coming down and landed it on Kerbin after some long science collection.. Now.. after this I used the same ship.. went and collected more science stuff, but my end trajectory planted me in the ocean.. Well, coming down I was at the same impact speed, but when I hit the water, my entire ship blew apart, and I lost all my science.. Now, not that I ever finished college, but shouldnt hitting water at 8-10 mps be safer than hitting land at 8-10 mps? not to mention the ship is made of metal (unless kerbals somehow use plastic on everything) why is it completely disintegrating on water landings, and not on land landings? (o.0)

This isn't really something that needs to be discussed as it is part of the game that is pretty much broken. When can we expect changes to this to be implemented?

Edited by Talavar
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