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Large diameter asteroid grapplers - what's that mod? [Answered]


Redchrome

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Some time ago when I was still playing with the demo version of the game, I saw a mod discussed on the forums which had large, tiny, and possibly extra-large diameter grapplers for grabbing asteroids. I had thought it was part of a toroidal space station/asteroid mining mod, but I'm likely misremembering.

Now that I have the full game, and I'm having fun pushing asteroids around, I can't find that mod again in spite of looking for what seems like a long time.

I'd really like a grappler that's less 'whippy' when attached to an asteroid. I built a three-point grappler using trusses and three stock grabbers, since some people on the forum had said that worked for them, but I've not yet tried it and it seems like an awful kludge, and probably much heavier than alternative methods. I heard about the 'pull' method of moving asteroids, but it seems a bit less realistic, and I've yet to try it.

Can anyone help me find the mod I'm thinking of? (Hopefully it'll be updated to be compatible with 0.90).

[EDIT]: Regolith by RoverDude was what I was looking for. http://forum.kerbalspaceprogram.com/threads/100162-0-25-Regolith-an-open-ISRU-and-Resource-framework-Technical-Preview

Edited by Redchrome
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Was it dtobi's asteroid cities http://forum.kerbalspaceprogram.com/threads/79675-24-2-DISCONTINUED-July-27-Asteroid-Cities-V2-0

Or Rover Dude's Asteroid Recycling Tecnologies

http://forum.kerbalspaceprogram.com/threads/91790

Or Regolith http://forum.kerbalspaceprogram.com/threads/100162-0-25-Regolith-an-open-ISRU-and-Resource-framework-Technical-Preview

I think Tweakscale let's you rescale the stock grabber.

Edited by lurkoholic
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Regolith was it! Thanks! I kept finding the other two you linked to, and RoverDude sounded familiar but I didn't see the parts I was looking for until you pointed it out.

I will have to experiment with Tweakscale.

Thanks again!

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Currently regolith tech display parts (those big grapplers and excavator) has been removed, and it only remains as a resource framework. Those parts will return later on as a separate pack of mod.

Yeah, so I've discovered. Oh well, now I have a better idea of what I was looking for! Thanks for the reply!

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