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Help with MechJeb CFG File


Draugr

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Hey all. I have my own .cfg file I've been using to modify MechJeb to automatically apply to all pods, and unlock at certain points in the career tree. It doesn't appear to be working anymore, however, since the beta release - that is, the game is behaving as though the .cfg file is not being loaded at all.

I can't remember where I found it, but it's worked flawlessly up until now - any pod has Mechjeb functionality that is unlocked at key points in the tech tree. I'm not sure whether or not this is related to the beta update, or perhaps some manner of change in the actual Mechjeb files, but I don't have any clue what is wrong or how to fix it. I was wondering if perhaps some of the more mod-savvy users on here might be able to help me. Below is what I have right now:


@PART[*]:HAS[@MODULE[ModuleCommand],!MODULE[MechJebCore]]:Final
{
MODULE
{
name = MechJebCore
MechJebLocalSettings {
MechJebModuleCustomWindowEditor { unlockTechs = flightControl }
MechJebModuleSmartASS { unlockTechs = flightControl }
MechJebModuleManeuverPlanner { unlockTechs = advFlightControl }
MechJebModuleNodeEditor { unlockTechs = advFlightControl }
MechJebModuleTranslatron { unlockTechs = advFlightControl }
MechJebModuleWarpHelper { unlockTechs = advFlightControl }
MechJebModuleAttitudeAdjustment { unlockTechs = advFlightControl }
MechJebModuleThrustWindow { unlockTechs = advFlightControl }
MechJebModuleRCSBalancerWindow { unlockTechs = advFlightControl }
MechJebModuleRoverWindow { unlockTechs = fieldScience }
MechJebModuleAscentGuidance { unlockTechs = unmannedTech }
MechJebModuleLandingGuidance { unlockTechs = unmannedTech }
MechJebModuleSpaceplaneGuidance { unlockTechs = unmannedTech }
MechJebModuleDockingGuidance { unlockTechs = advUnmanned }
MechJebModuleRendezvousAutopilotWindow { unlockTechs = advUnmanned }
MechJebModuleRendezvousGuidance { unlockTechs = advUnmanned }
}
}
}

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