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Kerbonauts skills?


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Kerbals:

* Kerbals now have Skills they can develop.

* Kerbals now gain experience after returning from missions.

* Kerbal Experience is needed to level up crew skills.

* Added Scientist Skill. Scientists increase recovery value of collected data, transmission value of uploaded data and the lab boost factor (when manning a lab).

* Added Engineer Skill. Engineers are able to repair broken parts like Rover Wheels and repack parachutes.

* Added Pilot Skill. Pilots provide SAS features at various levels. Basic SAS is available as long as at least one pilot is aboard.

* Crews in the Astronaut Complex can now be Sacked (if available) or given up for dead (if missing).

SAS Overhaul:

* SAS is no longer available in any vessel for free. A pilot or an operational SAS-cabable probe core are needed for SAS to be available.

* Level 0 pilots and basic probes provide basic SAS functionality (kill rotation)

* Higher level pilots and more advanced probes provide new Autopilot Functions.

* Added new Autopilot System featuring 8 modes:

- Stability Assist (Basic SAS)

- Prograde/Retrograde Hold (Level 1 Required: Automatically orient and maintain attitude towards prograde or retrograde vectors.

- Radial In/Out, Normal/Antinormal Hold (Level 2 Required): Automatically orient and maintain attitude towards R+, R-, N and AN vectors.

- Target/Anti-Target Hold (Level 3 Required): Automatically orient and maintain attitude towards the selected target.

- Maneuver Hold (Level 3 Required): Automatically orient and maintain attitude towards the first upcoming maneuver's burn vector.

* AP modes respect the current reference frame on the navball (surface, orbit or target).

* Overhauled the existing ModuleSAS part module so it acts as a SAS provider in any level.

* Removed ModuleSAS from all parts except probe cores.

* Tweaked the R&D tech tree progression for all probe cores.

* Tweaked costs and descriptions for all probe cores.

* Probe cores set up with progressing levels of SAS service.

http://forum.kerbalspaceprogram.com/content/322-KSP-has-gone-Beta!-v0-90-0-is-Officially-Released!

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