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RemoteTech 2 - first steps


Spaps

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Hello. I'm trying to play KSP with RemoteTech 2 mod, and I can't get any satellite working, I lose control over the vessel close to the circularization burn. Is there anybody who could help me make those first steps with the mod? Wiki didn't help much, I just got more confused...

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It's easier to launch your first few communication satellites with a manned vessel. Otherwise you need to do the burn within comm range of KSC, which usually involves making a shallow burn to go straight from the ground to an orbit. Third alternative is to use the built in Remotetech 2 autopilot, which you access by clicking the littler "calculator" looking button next to where it says "connected" in the top left of the screen. Then you can make your circularization maneuver node, and then tell the autopilot to perform it for you, that way you don't need a communication link to do it.

Good luck! :)

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Whoah, it's that easy?

I think the orbit should be synchronous with Kerbin though, and there should be 3 sattelites. As far as I know Kerbin day counts 6 hours, so every sattelite should be lifted 2 hours after another, but how if one sattelite is in the place already, above Mission Control?

This is how my sattelite looks:

UZWNTUw.png

Edited by Spaps
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