Jump to content

All contracts all the time!


Recommended Posts

So I was thinking, I've been starting over career a few times just because I've been having fun seeing what I can do as I get better, and I've noticed something odd.

Despite the "randomness" of contracts, my career is basically the same o.o Usually it will be like.. okay orbit... then do a rescue mission, then try for the moon, then minmus and maybe some satellite and temp scans along the way... Sure sometimes I'll get a part test that's profitable... maybe one... but that's pretty much it.

Solution: Currently contracts are handled by what seems to be a mix of reputation and achievements. Why not just have all contract types and locations all the time? You think you can bring an asteroid to eeloo with 140 tons? Go ahead! Given the slightly spoilery nature, of course it would probably be disabled by default on normal or lower difficulty.

While I get the idea of progression and all that, I think I can speak for anyone who has tried a second career attempt that it is always exactly the same, and kinda boring. I know ahead of time what ships I'm going to build since the early set of contracts are all the same. And while it essentially kills reputation as a resource, reputation loss and use is pretty meaningless to even a mildly experienced player.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...