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3 quick suggestions for the editor gizmos


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1, when I switch between offset and rotate, keep the selected part selected, don't require me to select it again. Just keep it selected through all rotate and offset switches.

2, make the re-root tool require just one click of a valid part anywhere. Or make it a hotkey thing like SelectRoot did. Why do I have to click one part that's connected to the root I want and then click the part I actually want as root? It's long winded and confusing the first few times before you get used to it.

3, allow tweakables to be accessed in offset and rotate mode. It'd be perfect - say when I'm making a shuttle engine block or putting landing gear on something and checking it while it's raised and lowered or balancing tanks around a point with various amounts of fuel in. At the moment, it's a dance between offset, rotate and place modes with a click-fest on the same part each time I switch.

Those aside, I do love the extended functionality of the editors beta has brought. It makes building planes much easier for sure.

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