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Half of Kerbin is sandy?


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KSP: 0.90 Windows 32bit

Problem: Half of Kerbin is covered with sand.

Mods installed:

Module Manager 2.5.6

Deadly Reentry v6.4.0

Environmental Visual Enhancements-7-4

KAS 0.4.10

LH_CircularPanel v4.0

MechJeb2 v2.4.2.0

RasterPropMonitor 0.18.3

RealChute_Parachute_Systems-1.2.6.3

SCANsat-8.1

StageRecovery-1.5.3

TextureReplacer-2.1.95 (only a new skybox)

Reproduction steps:

It doesn't matter what I do, half of kerbin is always covered with sand.

Picture:

2014_12_31_00001.jpg

Log:

http://www./view/a858e397prxpgn7/output_log.txt

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I could be wrong, but that's usually the result of incorrect city lights and clouds texture loading - it's possible they're in TGA or PNG format, both of which KSP sometimes doesn't load correctly (see anyone missing Mk3 cargo bay textures). or they could just be corrupted files. I believe ActiveTextureManagement fixes both the loading problems and it can be configured to not resize and just cache textures if you want to retain fidelity and a fresh download/reinstall will stop it if the file is corrupt (again though, loading them is broken..).

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