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Random Crashes in Loading Screens


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Hi KSP community, I decided to put KSP onto my work Mac Pro to have available when there's time to kill. This is the first time I've installed KSP to a Mac and regrettably I'm already running into issues. I am running on OS X Yosemite with KSP v0.90.0.705 Beta

The issue is a little difficult to quantify, but here goes:

1) Once I fly a craft or do anything and hit about the 2nd or 3rd loading screen in my gameplay (usually when recovering a vehicle but not always), the game freezes and/or sometimes crashes to the Desktop instantly. Its hard to replicate the issue and know when it will strike, but I was able to retrieve the following crash report: https://drive.google.com/file/d/0B2i46BjRv4PRVzBlZnpNYzBBams/view?usp=sharing

The Mac Pro is a Hackintosh, but everything else about it seems to operate normally except KSP. Here is my System Information report (i can't seem to find how to export it as an RTF sorry): https://drive.google.com/file/d/0B2i46BjRv4PRdm0wWUhpZkUtMVE/view?usp=sharing

Just as a summary, the hardware of this machine is:

Root drive is Kingston SSD

Nvidia GTX 780

Mobo is the Sabertooth x79 from ASUS

Thanks everybody. I look forward to enjoying KSP again haha!

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For OSX, the player.log file is important. Instructions on how to find it are in the stock bug reporting guide, which is a sticky in this forum.

Here's how to find your player.log file.

Mac OSX: Open Console, on the left side of the window there is a menu that says 'files'. Scroll down the list and find the Unity drop down, under Unity there will be Player.log Aka Files>~/Library/Logs>Unity>Player.log

Edit- I should have also stated that it's most helpful if you can grab the player.log file right after the crash or other bug related event.

Edited by RexKramer
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KSP is RAM-hungry and doesn't like it when you run out. Hopefully it gets fixed, but in the meantime, you can try the this, which will compress textures and save some memory. Get the aggressive x86 version. Try to minimize the number of applications you run when playing KSP. It should help, although it may not entirely fix the problem.

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OK, I am not in front of my Mac at the moment, but I will cause another crash and post the log file soon. Thanks much for the replies everyone! I have 48GB of RAM so I don't think I should be running out of that. Albeit, the problem does seem to occur quicker with things like photoshop running in the background....

But yes, will be posting player.log soon.

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OK, I am not in front of my Mac at the moment, but I will cause another crash and post the log file soon. Thanks much for the replies everyone! I have 48GB of RAM so I don't think I should be running out of that. Albeit, the problem does seem to occur quicker with things like photoshop running in the background....

But yes, will be posting player.log soon.

KSP is a 32-bit application and sometimes has problems hitting the memory limit, which seems to be around 3.5GB, although it may be lower on Yosemite. The texture compression pack may still help if that's the issue you're seeing. Alternatively, lowering texture quality in the game may also help.

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