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Help with structure bug


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KSP: 0.90 Windows 64x (I'll explain later)

Problem: The game thinks that the Buildings are upgraded on the outside, thus rendering them unable to be upgraded, thus not allowing me to continue with my career mode. although on the inside, the buildings have the same limitations as in the beginning of the game (E.G. max: 18 tons and max of 30 parts)

Mods installed: https://www.dropbox.com/s/tnhoziqnrdn3uv8/Capture.PNG?dl=0

Reproduction steps: Not currently known, other than to load up the game with the mods and start in career mode.

Log: https://www.dropbox.com/s/igdxab4dpjdxghg/output_log.txt?dl=0s

Explanations for using 64x: I have tried using both the 32x (crashes before opening) and the

(A quarter of the screen is black while in full screen mode), so far only the 64x works completely right, although the pre-warned crashes happen every now and then, It is not a burden, and so far have not found a reason to not use it

If you need more information just ask in the comments.

Also, an added question (because I am a complete noob) How do I set maneuvers? is there a special item I have to use? or is my game just bugged.

PS: not sure if mod problem or core problem, Just posted it here just to be safe:(

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1, Don't use x64 - that's the reason your buildings are bugged. Install Active Texture Management if OpenGL doesn't work or you can go in to your persistent file and force the building levels there, but I can't remember how. As an aside, in 0.90, -force-opengl needs the -popupwindow to function correctly.

2, Upgrade mission control and tracking station to level 2 for nodes.

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