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KSP 0.90 crash on... doing anything


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KSP: 0.90 OS X 32bit

Problem: KSP crashes shortly after start after switching modes (i.e. switching facilities, switching to ship in flight, switching to exterior view, etc)

Mods installed:

None

System:

Mac Pro 2010 - 16 GB ram - OS X 10.10.1

Reproduction steps:

Start a new game or save. Start on any activity and within a few minutes KSP will freeze with a "mach_vm_map(size=9216000) failed (error code=3)*** error: can't allocate region" error.

Memory usage never exceeded 2.01 GB (per Activity Monitor). No saved state via OS X Yosemite.

Used Steam to verify file integrity and also manually checked permissions. No errors or issues.

Log:

Player.log

Full apple dump available on request

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  • 1 month later...

Thank you for posting this out there. I am having the exact same problem with my KSP. Remarkably, KSP 0.90 works seamlessly with older OS, such as 10.6.8. I've been running KSP on my old MacBook Pro (2011 model) running an Intel Core 2 Duo with 2 GB of RAM. It hasnt had much of any problems. I've played KSP on OSX Mountain Lion (10.8) with zero problems. Now I'm no expert on bugging, or computers, but I believe the problem may be with the new Mac OS. I recently purchased the newest, top of the line iMac, with 3.4 GHz Intel i5, 8 GB of RAM, running Yosemite (10.10) and its crashing relentlessly.

Im afraid I have no workable solution, so I'm all ears. Instead Im going to run bootcamp with Windows 7 and run it on the PC side until I learn of a fix. I hear the PC version is a bit more reliable. Hope you've found this useful. I'm keeping my ear to the ground hoping the next rendition becomes more compatible with the new Mac OS...

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You are running out of memory as many of us. Unfortunately I don't know neither why this happens so often. Are you already playing with the lowest graph settings?

By the way it is not mac specific:

Game crashes during scene change (on Revert, Launch, etc) or some of the graphics (buttons/text) are glitched – [PARTIAL FIX]

[spoiler: PARTIAL FIX]

This seems to be related to graphics settings and causes crashes when the game is switching scenes. I don’t think the cause is tracked down yet, but is sometimes linked to the resolution being set to max.

I suffered a lot from this problem till I figured out that it is related to running at maximum resolution in windowed mode. This was not a problem for me in v0.23.0, but the following fixes have made this issue go away completely.

Possible fixes:

- Try running in full screen mode.

- Reduce resolution away from max.

- Run in frameless window (fake full screen) mode. Create a shortcut to KSP.exe and add the command flag “-popupwindow†The shortcut line should look something like “C:\Games\KSP Install\KSP.exe -popupwindowâ€Â

Also, try reducing the texture quality down to Half or less. If you can't get to the main menu of KSP, edit the settings.cfg file with a plain text editor and look for the "TEXTURE_QALITY" line. Make it say "TEXTURE_QUALITY = 1". Restart KSP.

- - - Updated - - -

I don't know if it has something to do with this but i found a strange line in your log:

GL: Detected 0 MB VRAM

But actually I also found the same line in mine.

Maybe someone else has an idea on that.

Edited by Cad01
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