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This new KSP 0.90 is so challenging but i like challenge :D


Pawelk198604

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Taking advantage of some free time from learning, I decided to play a bit of KSP, I przynać that these limitation is little bit annoying and fun at same time (like part limit to 30 or weight limit)

I put some satellites on kerbin orbit for money, but i still not have money to upgrade tracking center or mission center, and not have idea with upgrade first?

I tried to collect some cash and data by sending probe to Mun, i collect data from geiger counter from FASS mod, i put probe on orbit of mun i tried to land on it but fuel run out and i crashed :-(

Crashing probe on Mun surface embarrassing the Russian and American engineers from old times will probably have a laughing stock of me :D

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these limitation is little bit annoying and fun at same time (like part limit to 30 or weight limit)
I hear you. I both love and despise the limitations in career mode. It felt SOOO good when I was able to make a 3 ton lifter. I never thought I would say something like that! (;.;/:D)
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It is fairly easy on moderate level, especially when you work out all the little tricks to earn science and complete half a dozen contracts in one go. Hard level is certainly more of a challenge, I have orbit stuff to do but still not enough to upgrade the launch pad. Fortunately a few survey missions are being generated so its grind these out to earn the money for the upgrade, then orbits and satalites galore!

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I like the way it forces you to be creative with your rocket designs. Without funds or weight/part limits, you can just make an enormous booster to blast just about anything into orbit of anywhere. With those restrictions, you need to be more efficient- do you need four landing legs or will three do the same job? Can you get away with less fuel? Can I save costs by using SRBs instead of more liquid engines? etc, etc. Spaceplanes and/or fully reusable rockets are now more useful as well :)

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It is fairly easy on moderate level, especially when you work out all the little tricks to earn science and complete half a dozen contracts in one go. Hard level is certainly more of a challenge, I have orbit stuff to do but still not enough to upgrade the launch pad. Fortunately a few survey missions are being generated so its grind these out to earn the money for the upgrade, then orbits and satalites galore!

I see 0.90 as different, but not really any more challenging (and it wasn't challenging from a career standpoint before).

I did hard last update, with rewards cranked way down on top of that. It wasn't harder, IMO, just more grindy.

LS certainly makes planning more important, and that to me is "harder" as I have to maintain resupply, etc.

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Agreed on all counts. Career Mode is more of a proper career mode now, rather than what it was before where I could clear it in a Kerbal week and have millions left over to blow on "experimental" vehicles (coughgiantcannoncough). Now I need those millions to upgrade the VAB and stuff.

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But i can only have max 2 contract, and i cannot do EVA, i want upgrade my facility to have navnodes, because if i had nav nodes i can make interplanetary, it's even sending probe to Mun is damn difficult, i remember time when first planets was introduced and we haven't navnodes (I sound now like Soviet/American rocket scientist recalling good old times:D )

I was so annoyed that i cannot reach Duna, until my friend from Polish section of our forum, advised me to watch Scott Manley video :D After watched it i made it, i even landed Jebediah on it sadly i miscalculated and it was not enough fuel to bring him back to Kerbin :P

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What I like most about 0.90 carreer-mode is that it forces me to really think about my designs.

Not just; slap something together and hope that it works, if not, "ADD MORE BOOSTERS!", since weight and money have to be taken into consideration as well.

It's like several big puzzles that needs solving.

Had to re-learn the abc's of getting into orbit efficiently.

I got better than ever at KSP now!

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I've actually had a similar experience. For the first time ever, I'm being encouraged to think about the delta-v of my upper stages before they ever reach orbit, if only to save me from having to launch a whole new satellite when the one I'm flying does not reach its intended destination.

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