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Any planet mods, besides Odysseus and Krag's PlanetFactory?


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Well I know of the outer planets mod but it adds 3 gas giants but no moons and has the optional option of moving Eeloo out beyond these 3 giants.

It makes the kerbol system more like Sol

http://forum.kerbalspaceprogram.com/threads/104280-0-90-Outer-Planet-Mods-Expands-the-Kerbol-system-with-new-planets-based-on-Saturn

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Is there a way I can get them to work together? Also, how do you make planets?

Read the Kopernicus Core (link in my sig) tutorial on how to make planets. There are currently 4 Kopernicus packs (PFCE and Kopernicus don't work together, StarSystems doesn't work with Kopernicus):

Stella Expansion (Link in my sig)

Odysseus

Jool+ (Link in my sig)

Outer Planets (link in my sig)

Kerbol Planet Pack

Edited by _Augustus_
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Read the Kopernicus Core (link in my sig) tutorial on how to make planets. There are currently 4 Kopernicus packs (PFCE and Kopernicus don't work together, StarSystems doesn't work with Kopernicus):

Stella Expansion (Link in my sig)

Odysseus

Jool+ (Link in my sig)

Outer Planets (link in my sig)

Kerbol Planet Pack

Well, that's a bit too complicated for me. Also, doesn't RealSolarSystem turn Kerbin into Earth and stuff like that?

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RealSolarSystem only edits stock planets if you tell it to. Kopernicus Core distributes a special config that just edits the stock planets' atmosphere colors (no more white haze on Kerbin), and adds terrain to the new planets.

This is common knowledge and NathanKell himself has told people this.

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RealSolarSystem only edits stock planets if you tell it to. Kopernicus Core distributes a special config that just edits the stock planets' atmosphere colors (no more white haze on Kerbin), and adds terrain to the new planets.

This is common knowledge and NathanKell himself has told people this.

Oh, ok. I get it. :D

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