Jump to content

thrustTransform issues. UNITY/NOOB


trekfan42

Recommended Posts

I'm having an issue with Unity.

I was having isues getting the thrustTransform to recognize.

I ended up changing the hierarchy and now the thrust works but KSP loads it and the model is scaled WAY too big!!

if i revert the hierarchy back.. the part goes back to the right size but the thrust stops working.

Here are some pics of my issue.

evF4O2g.jpg

0UjVvC7.jpg

2cAnRUY.jpg

Here's my unity settings

wVJqc9O.jpg

here's my config:

[/FONT][/COLOR]PART{
name = SRAVEtest2
module = Part
author = Drewdus42
mesh = SRAVEtest2.mu


rescaleFactor = 1


node_attach = 0.0, 0.0, -0.1690665, 0.0, 0.0, 1.0




TechRequired = precisionEngineering
entryCost = 4500
cost = 480
category = Engine
subcategory = 0
title = SRAVEtest2
manufacturer = Intui-Tech
description = Very useful, good for craft!


attachRules = 0,1,0,1,0


mass = 0.4
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 7
breakingForce = 200
breakingTorque = 200
maxTemp = 3600


EFFECTS
{
running
{
AUDIO
{
channel = Ship
clip = sound_rocket_mini
volume = 0.0 0.0
volume = 1.0 1.0
pitch = 0.0 0.8
pitch = 1.0 1.0
loop = true
}
PREFAB_PARTICLE
{
prefabName = fx_exhaustFlame_yellow_tiny_Z
transformName = thrustTransform
emission = 0.0 0.0
emission = 1.0 1.0
speed = 0.0 0.8
speed = 1.0 1.0
}
}
engage
{
AUDIO
{
channel = Ship
clip = sound_vent_medium
loop = false
}
}
disengage
{
AUDIO
{
channel = Ship
clip = sound_vent_soft
loop = false
}
}
}


MODULE
{
name = ModuleEnginesFX
thrustVectorTransformName = thrustTransform
exhaustDamage = True
ignitionThreshold = 0.1
minThrust = 0
maxThrust = 400
heatProduction = 150
fxOffset = 0, 0, 0.01
PROPELLANT
{
name = LiquidFuel
ratio = 0.9
DrawGauge = True
}
PROPELLANT
{
name = Oxidizer
ratio = 1.1
}
atmosphereCurve
{
key = 0 1600
key = 1 1200
}

}






}


[COLOR=#000000][FONT=sans-serif]

- - - Updated - - -

Never mind. I solved it.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...