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Modifying tech level


DanBMan

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So I am currently playing career mode, and have tried swapping around when some of the parts are discovered. I seem to have had success with changing when modded parts are unlocked, however I cannot seem to change the level at which the stock Mk-1 Lander is unlocked. I wish to have it unlocked with Landing, here is the .cfg that I tried changing to do this:

// --- editor parameters ---

TechRequired = landing

entryCost = 6800

cost = 1500

category = Pods

subcategory = 0

title = Mk1 Lander Can

manufacturer = Jebediah Kerman's Junkyard and Spacecraft Parts Co

description = This capsule was designed for lightweight non-atmospheric landers, and seats a single occupant. Features a novel full-body crumple-zone technology.

// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision

attachRules = 1,0,1,1,0

Edit: Got it to work. Turns out the KSPI tree was forcing a different tech level. I enabled it and changed the .cfg and now it works! Mods feel free to delete this tread :)

Edited by DanBMan
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