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Launch Satellite contracts not tracking after reloading save.


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Currently only running Kerbal Engineer and Kerbal Alarm Clock.

I have noticed that on the Satellite launch to X orbit missions. If i launch and complete the contract in one go i have no issues. but should i launch the craft and put it into a non contract orbit. save my game and close then later return to the craft, my contract requirement of launch a new satellite is no longer checked for the craft.

I can get the original craft into the right orbit, where it will mark off stable and correct orbit, but not the launch new.

Could the two mods I'm running cause this? or do the contacts reset the objectives if i close my game?

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