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Incorrect state attributed to craft


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KSP v. 0.90

Windows 32 bit

Events leading up to problem :

Lander set down on Duna, but had a bumpy landing and knocked a few bits off. The parachute and toroidal tank attached to the top of the lander appear to have been knocked off, as there was a big gap between them and the lander, but they acted as if they were still actually attached.

On take off back to orbit, the lander was still attributed as being on the surface, which prevented me from switching to another ship or exiting back to the space centre. The attached image was taken with the lander at approx. 62000m above the surface, and travelling at about 890 m/s. As you can see there is no orbit path line, and the information for the lander shows it as being on the surface with appropriate lat and long information.

bug01.jpg

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There is a similar issue (#2825) which produces a similar result when launching from an ocean, via staging and decoupling. This is the first report I've seen of this from a solid surface.

I know this will be difficult to reproduce, but if you do manage to reproduce it, posting a link to your output_log.txt or player.log file might be helpful. The locations of those files is described in the sticky on reporting bugs, in this forum.

Unfortunately, I'm not aware of a solution to this.

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Also, just curious what your lander looks like.

#2825 is generated when you launch a ship from basically a floating platform, via staging with a decoupler. The ship remains tagged as splashed down, which creates the same problems you saw- no orbit lines, can't switch vessels. I'm wondering if there are additional situations that produce that bug, which might help narrow down the root cause.

Players launching from Duna's surface is obviously a pretty common event. Even launching after you have knocked bits off your ship due to a rough landing is pretty common, unfortunately I do that somewhat regularly.

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