Jump to content

Life at the end of the techtree (Use for science points at end-game)


DaniDE

Recommended Posts

Hi there.

I was wondering if it would be possible to give science points a meaning besides money when the last thing in the tech tree is researched. In particular, I wonder if there could be a (or many?) repeatable research subject that would give a boost to a stat of a part.

Example: You research "Upgrade Part" for, lets say 2000 pts and then you can choose an engine, select a stat ... specific impulse for example, and the chosen engine receives a boost of 1% ISP.

But, not only for engines, preferably every aspect of all parts. Compression of Fuels in tanks, so they can hold more fuel, effectiveness of solar cell panels, RTG efficiency, Popcorn added to command pods, science lab point boost, antenna packet size, lower energy consumption...you get the idea.

Thanks in advance :D

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...