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[Tweak needed] Waterlandings


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Water-landing physics seems to need a tweak or two.

I can see some effects, but seriously having a pod bounce 150 meters into the air?

This is the exact situation, I was coming down at 11m/s, I gave my pod 5/ms of thrust, the science Jr. broke off anyway.

The pod comes screaming out of the water (I killed the throttle on splash down, gear was up). Fly's up to 150 feet and comes down in a poof.

I have seen this so many times will smaller parts, not mentioning it before, where they hop on the water loosing only a small fraction of their speed on water impact,

you can wait a couple of minutes before the hopping finally stops.

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<moderation>This game development suggestion has been moved to Suggestions and Development Discussion.</moderation>

Stock water physics could use a quick pass even to make it easier to splash down or ditch.

If you're open to mods, you might try [thread=105094]Better Buoyancy[/thread].

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Does Squad have to pay the developers of the mod to implement it in the game?

Because of how the mod is licensed, Squad could theoretically copy-paste the code into the game legally as long as they bundled a copy of the MIT license with the game's EULA.

Now, that wont happen because Squad has something called morals that places like EA don't. Usually they'll work with the mod author because code needs to be modified and retooled, etc. This also means that the modder probably has to give Squad permission to do so even though the licensing already does.

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