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Kerbals go MIA when recovering a vessel


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The issue is that Kerbals go MIA when you recover a vessel, as though it just disappeared rather than being recovered.

I'm not sure if this is a common problem or not, but other people do have it apparently. I'm pretty sure it has to do with importing a pre-0.90 savegame because it's apparently connected to missing data.

So, not having found a fix anywhere on the internet, I thought I'd register and post what I did, just in case anyone else has the same problem I do. I'm not sure if this is the "right" way to fix the problem, but it worked for me.

I fixed a Sandbox game, so I'm not sure about the other modes.

1. Back up your persistent.sfs, of course.

2. Start a new game.

3. Open the new game's persistent.sfs and look for two SCENARIO blocks, one named "VesselRecovery" and one named "ScenarioDestructibles"; they should be found right after the one named "ProgressTracking".

4. Your current game (i.e., the one you are fixing) should lack these two blocks. Cut and paste them from the new game into your game where they are supposed to be.

5. Reload your game. Recover a Kerbal and be happy.

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