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Vallius

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  • About me
    Rocket Scientist (no seriously, it's my real job)
  • Location
    USA
  • Interests
    KSP, Writing Science Fiction, Trying to help NASA get some boots to the moon and mars.

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  1. Of all the bugs. Parachutes not opening is the one that's causing me the most trouble at the moment.
  2. The problem is that double space-bar pressing isn't intentional or official at the moment, so I find myself second-guessing whether I should press the spacebar again.
  3. Same thing happened to me. It's a hilarious bug (especially because my pod can miraculously survive hitting the water at 300 m/s), but still a bug.
  4. Looking forward to it, Nate! I'm really happy to now be fighting physics rather than bugs. :-)
  5. I don't suppose we have some idea on what time of day they'll release Patch 1, do we? Asking for a friend. A desperate, space-maddened friend who has been warring with bugs just to get to Minmus and back...
  6. I'm looking forward to this patch.
  7. Thanks for the update! I know it'll be ready when it's ready, but I think I'm starting to go through withdrawal waiting for the first patch.
  8. Obviously, this is way less important than fixing the decoupling bug. But I would almost kill just to have an eyedropper tool and a way to save my favorite 10 colors.
  9. I thought I heard somewhere in one of the KSP2 ESA preview videos that the devs actually meant for us to be able to do maneuver nodes while paused.
  10. I look forward to the first patch with cautious optimism. It's the kerbonaut way.
  11. So you're saying is that the goal is that "Things will only get better?" The debugging and optimization process of KSP2 (a game about debugging and optimizing spacecraft) feels so meta (albeit with much higher stakes). Godspeed Private Division. Thank you for taking the time to respond to an anxious community.
  12. Nate, it gives me great hope to see you and the other developers working so hard to make the dream real. Even in the real aerospace industry, revising our initial engineering is just a part of life.
  13. My PC may go up in flames in a most Kerbal fashion (I don't have the Clydesdale booster GPU that this game requires), but the attempt will be worth it to give KSP2 a shot on Friday when I take off from work at lunchtime! I'm trying to set up a moon race with other rocket engineers in my department (with scoring based on things like vehicle mass, and in-game time to a landing).
  14. Or you could call it a UFO. Or maybe an IFO "Indescribable flying object". ;-)
  15. This wasn't the 3rd flight for the same booster, was it? Judging by the landing, I kind of doubt they'll fly this one again.
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