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veber

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    Bottle Rocketeer
  1. Exactly! That's what I need. I thought in Color Coded Canisters one the appearance of tanks ... (my omission).
  2. For a long time no one my rocket is complete without this modification, and also for a long time I do not have a tank, the default analog - "Rockomax X200-16". NecroBones, is it possible to add a tank size to the default replacement?
  3. Here is a direct link - Environmental Visual Enhancements 1.1-2
  4. Hoojiwana, thank you very much for the adaptation of "RLA Stockalike" to the 1.0.5 version. Many of your items are unique in itself, especially for use in small satellites and automatic stations. Thanks again! P.S. And of course I always requires compact MMRTG, alternative RCS ports and medium solar panel (very sorry that only one model).
  5. Strange error occurs with "Oscar-A 0.625m" fuel tanks. If you switch from the satellite (the object) to the space center, and then return back to him, then this tank caps disappear. Although initially in the VAB, the caps were present. Not fatal, but visually looks naked. [url=http://2.firepic.org/2/images/2015-12/06/72qmfmbpf5b1.jpg]
  6. That's what I need! More I do not have to use the "Sepratron I" for this purpose.
  7. No claims for you, thank you for what you are doing. I just wanted to make sure that among these files is not needed for modification.
  8. Nertea. All .dll files necessary for the functioning of Near Future Propulsion? - Assembly-CSharp.dll - Assembly-CSharp-firstpass.dll - Assembly-UnityScript.dll - Assembly-UnityScript-firstpass.dll - Boo.Lang.dll - Mono.Cecil.dll - Mono.Security.dll - TDx.TDxInput.dll - TrackIRUnity.dll - UnityEngine.dll - UnityScript.Lang.dll Since log, you can see the following: [ERR 05:44:23.337] Failed to load assembly D:\KSP\GameData\NearFuturePropulsion\Plugins\Assembly-CSharp.dll: System.Security.SecurityException: Assembly D:\KSP\GameData\NearFuturePropulsion\Plugins\Assembly-CSharp.dll tried to use forbidden type System.Diagnostics.Process! Allows launching of external processes. at AssemblyLoader.ScanForBadTypeRefs (System.String file) [0x00000] in <filename unknown>:0 at AssemblyLoader.LoadExternalAssembly (System.String file) [0x00000] in <filename unknown>:0 [ERR 05:44:23.345] Failed to load assembly D:\KSP\GameData\NearFuturePropulsion\Plugins\Boo.Lang.dll: System.Security.SecurityException: Assembly D:\KSP\GameData\NearFuturePropulsion\Plugins\Boo.Lang.dll tried to use forbidden type System.Diagnostics.Process! Allows launching of external processes. at AssemblyLoader.ScanForBadTypeRefs (System.String file) [0x00000] in <filename unknown>:0 at AssemblyLoader.LoadExternalAssembly (System.String file) [0x00000] in <filename unknown>:0
  9. Guys, anyone could solve this problem? It is very inconvenient to keep out of the VAB for the restoration of all the parts. P.S. I have no doubt that the initiator of this error is that the CRP. The error occurs when there are only CommunityResourcePack and ModuleManager.
  10. Mr Nertea, a small suggestion for the use of capacitors - to increase the range of adjustment of the discharge. By extending it at least to the range of 10-100% smaller capacitors will be more demand for small devices.
  11. Thank's man! This is the last thing lacking RT.
  12. I have the same problem with KSP v0.90.0 & MechJeb starting with 413, 414 (including latest builds). Solved the problem switch off the option "Corrective steering" on the panel "Ascent Guidance". Previously, everything worked perfectly with the option "Corrective steering" (3## builds).
  13. I needed a compact crane for Mun (compact for delivery ). And that's what happened...
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