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Mc_Jazza

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    Bottle Rocketeer
  1. Compatible wit LLL??? You just made my day! The model Looks fantastic BTW
  2. Just a suggestion, and In keeping with your thoughts on more modular, less needing instruction manuals (Pfft) in ksp boat parts. Perhaps instead of making another line of hulls that are larger, work on a solid bit of tweak scale compatibility, as it allows for many many more possibilities, and allows the kerbal engineer's little imaginations to run wild! Just an idea! (Thanks for an awesome, and well thought out mod!)
  3. Just a suggestion, and In keeping with your thoughts on more modular, less needing instruction manuals (Pfft) in ksp boat parts. Perhaps instead of making another line of hulls that are larger, work on a solid bit of tweak scale compatibility, as it allows for many many more possibilities, and allows the kerbal engineer's little imaginations to run wild! Just an idea! (Thanks for an awesome, and well thought out mod!)
  4. Firstly, thanks for a truly awesome, excellently made mod. Secondly, I was wondering if it is, or ever could be possible for parts that are surface attached to turrets or barrels to move with the turret/barrel? I get the feeling this is a question about the module used to animate the turrets but i couldn't find which is used. Thanks again!
  5. I believe you need BDarmoury in order to get those canons to actually do the shooty thing. BD Armoury Forum Thread: http://forum.kerbalspaceprogram.com/threads/85209-0-25-BDArmory-v0-7-1-1-Dev-Thread-Dec-9
  6. Hello all, wondering if you can help me! The problem is that the RP monitors in the B9 cockpits show a weird off colour view and all props are frozen, none move including the nav ball and throttles. However the buttons still function, the gear button, light button etc, they just dont move/light up. Here are two screenshots, on of the MK2 cockpit and one of BD's epic Lighting cockpit. In both buttons have been pressed and the throttle is set to max: As you can see the cover over the abort button moved when clicked, I have no idea how significant that is. As for fixing, after reading the previous pages, I found and manually updated/reinstalled various plugins that go with B9, including RPM. This made the monitors function in stock cockpits but didn't fix the B9 cockpits. If there is anything else I can provide to help identify the problem, just let me know. Thanks, Jazza
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