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fireblade274

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    Spacecraft Engineer
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    United States, Maryland

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  1. Screen shot of my mod list (enviro stuff and KIS/KAS, MJ): https://www.dropbox.com/s/2pefoj0roj7jxgc/asdf.png?dl=0 Dropbox link to output lot: https://www.dropbox.com/s/21il3w4o0pgqxs4/output_log - Copy.txt?dl=0 I am on a course around Laythe about to capture burn, but all of a sudden in time warp im CTD.. it does happen everynow and then seemingly randomly and during scene changes. Whats odd is this last CTD was not a scene change, its while im in orbital view and in time warp. Any ideas what this could be? i tried reloading twice on auto save, and it keeps crashing, you should be able to reproduce it here on my save file (with my mods installed..?) save file link drop box: https://www.dropbox.com/s/n09fmnup907fbxx/persistent.sfs?dl=0 if you do try my game save, go to the craft that is about to do a capture burn around Laythe, use MJ to do a circularize burn and adjust to intercept Laythe in a nice fashion, should CTD Hellow btw, first time back on these forums in years
  2. Hello, its been sometime since ive been on these forums again, the game always brings me back time after time. I have this 4-6m $ mission and after reading up about it a little, im supposed to get some sort of notification when it tracks something. Some people saying 8 asteroids in 1 year, (im running standard earth time 365 days in a year, in stock kerbol system) and i have had this craft in the specified orbit for 9 years and not once have i gotten a message. I have an active connection to ksc Do i have to be active with the satellite? do i have to click on asteroids as they appear and track them hoping its the right one the mission wants? is the mission just super difficult and takes forever to find the specific asteroid?
  3. When you have a moment, could you get Planetshine in CKAN to say its max version is 1.9? btw your avatar is amazing.
  4. Kobymaru has not been on in almost 6 months, is the mod being considered for someone else stepping in? This is the last mod in my short mod list that is still waiting for a 1.8 update, just wondering. Hoping someone will take over if koby doesnt come back and update it for ckan
  5. very interesting, yes i do have the gear on the wings. the ship seems to take off OKAY now with traction control turned down, it just precariously auto corrects down the runway now back and forth. My last craft also had the gear on the wings, but worked just fine. Last craft was similar in construction to this one but is over 4 years old in the making, made it around ksp 1.0-1.2. side note; I would have bet money back around 1.1 that by the time 1.7 came out there'd be no bugs like this
  6. https://www.dropbox.com/s/8n196bb00qs8vzf/ksr ssto.craft?dl=0 craft in question^^ I've been playing ksp on and off for years now, just got back into it. I have another craft similar to the one posted above, with the rear landing gear placed on the wings, and it goes in a fairly straight line down the runway EVEN WITHOUT the steerable front landing gear this SSTO has. Are the wings bending and causing the rear landing gear to steer the ship off course? Sidenote, I like to see the game have a large landing gear variant that has the capability to steer
  7. well getting into orbit so i even had an ap and then decreasing perapsis below atmosphere worked for me I was frustrated I couldn't just come in hot directly from another planet
  8. see new post i made, i had to first orbit around kerbin then deorbit, couldnt encounter kerbin and just aerobrake
  9. I figured it out, there for sure needs to be clarification on this mission. You must bring your vessel into orbit around kerbin on your way back, you cant just directly aerobrake and land on kerbin. Quite dumb. Upon getting into orbit around kerbin on your way back, then once you set a course for the craft to get in atmosphere, the mission will complete. Would like to see clarification of mission instructions.
  10. Supreme Ike 4 rally wont complete, see photo https://www.dropbox.com/s/uird77soj7dsy93/20190906155150_1.jpg?dl=0 it finally wants me to set a crash course for kerbin, which i did, and landed, and it wont complete. What could I possibly be doing wrong? mod list: distant object eve kas kerbal engineer kis mechjeb 2 planet shine scatterer sve trajectories kac
  11. I know this is an old thread, but im having a similar issue. I have the mission now, except it says to finally set a crash course for kerbin. I did, I landed my ship on kerbin after completing a fly by of all required planets, but upon vessel retrieval the last part of the mission is incomplete. Does it really want me to crash the vessel into kerbin? I have a crew member on board
  12. Here is my output log if your still curious, but I just started the game up again this morning and for some reason the clouds now do show up in orbital view, which I am happy about NO idea why they didnt show up that one time
  13. Ah yes, I do love cheesecake. I use the High textures version for the clouds, and I have the latest module manager.. Im not sure exactly what config your referring to. its been a min for me since ive played the game Here are the mods I have installed: · Distant object · Easy vessel switch · EVE · KAS · Kerbal engineer · KIS · MJ2 · Planet Shine · Scatterer · SVE · Trajectories · KAC
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