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TheKingsHill

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  1. are you running a windows 64 bit install? And if so are you already using 64bit KSP? I was having CTD issues for a day or two, didn't realize that I was running 32bit KSP for my modded install. Switching to the 64bit client has solved issues with ram limit. May help depending on how much ram you have available.
  2. I love the future. Space flight, automation, new technologies, etc. If I were still reading books frequently, you can bet that a majority of what I read would by sci-fi. The idea of exploration, creating solutions for problems that occur, the learning curve of KSP, the manuevers and physics effects/phenomena(?) that occur. There's so much to learn while playing KSP, and it drives me to learn even more outside of just the game. Recently I have found myself looking into aircraft designs, previous rocket launches from current or historic space agencies. It's just enthralling to think about all the things that I can learn to help improve my KSP game.
  3. Audio Muffler Redux would also be a great addition to stock. Could be patch 1.2.5 - The Realism Patch.
  4. Hello, the name is TheKingsHill, call me Kingsley. (or Aether... or hill... or The.... whatever you want to call me, everyone has a different name for me). i've been playing Kerbal for a few months. I have 120 hours into the game so far. But I'm new to the forums, thought I should introduce myself here since this is here as well ;3 I play modded KSP for the most part. I go for realistic when I can, so RemoteTech, TAC life support, FAR, etc (if you have any more mods that make the game realistic you should recommend them (not RO/RSS) :3 ). My current personal achievements/milestones in the game has been landing on the Mun. In my current save, creating a working CommSat constellation that allowed me to communicate with my Mun probe, this probe is now orbiting the Mun collecting SCANsat data for me :3 My next mission is to either land another probe onto the surface of the Mun, or create and land a rover there. I'm unsure if I'll do that before or after I begin creating a space station. I think I'm going to have to create a reliable launch rocket to do either projects but we'll see how it goes. I'm interested in creating KSP mods as well, so in the coming weeks or months you may see my name more often keep an eye out for it. So yeah, that's about it for now. Look forward to getting to know you guys
  5. Today I wanted to get a satellite to the lunar orbit, but as I have RemoteTech installed it required a connection to Kerbin. Yesterday I had attempted to set up a KeoStationary commsat constelation but I messed up horribly and my conncetion to the KSC went out. In the end I endt up launching 5 rockets, each with their own satellite. Only 4 of them made it into orbit. Each satellite had 2 antennae, one omni directional for direction connection to the KSC, and a cone satellite dish to aim for missions. The 4th satellite never made it to orbital insertion due to an error in the staging system that caused the fairings to prematurely deploy, throwing the rocket around. The 5th satellite went up and I felt satisfied with my attempt at recreating a TDRS constellation (or at least a poorly imitated version of it) and having a near 24 hour connection period. Once satified I began developing my Lunar satellite. These would become my Knowledge series rockets. The L-Knowledge-1 reached orbital velocity but ran out of fuel before reaching the proper height for a rendevouz with the Mun. The L-Knowledge-2 was modified and successfully entered Mun SoI and began orbiting the Mun at a height of approximately 20,000m. There was a lot of science recieved. My TDRS constellation, every single satellitethat was a part of this was equipped with a low resolution scansat radar. This allowed me to get a low res scansat map of almost the entirety of kerbin. A few minor adjustments to the TDRS-1 should allow me to complete my low resolution scan of Kerbin. Before my KSP began to crash (I now have to figure out why it's repeatedly crashing) I was intending on creating a satellite to enter the Mun's SoI and land. This satellie would provide valuable ground/biome information of the Mun and become a key piece of my communication array between Kerbin and the Mun. This will most likely happen tomorrow. Afterwards I will either land a rover on the Mun to really collect data or begin developing a space station in LKO.
  6. I use KER. It provides the data values I need, especially when building the rocket. I can't be bothered to figure out how exactly to use the dev build of KER so I'm just waiting for the "official" KER update. Although, I've been thinking about using MechJeb for tedious things, automating launch sequences and such. But I'm not entirely sure... again for now I'm just waiting for KER.
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