Jump to content

Kurotenshi

Members
  • Posts

    163
  • Joined

  • Last visited

Reputation

497 Excellent

Profile Information

  • About me
    Kurotech Inc. CEO

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Yeah, it's broken until a fix comes along. And same here, although I usually employ Falcon 9-style flyback boosters
  2. Do the stages your dropping have a probe core? If they do, it's a update-bug, if they don't, add a core and watch them appear on the list :) I have yet to test this one out in 1.0.5, but if I encounter a similar problem, I'll let y'all know
  3. Just use thrust control in the right click menu, as well as fuel level. I also use RCS build aid to figure out very exactly at what percentage everything should be, as this plugin has an engine balancer as well. For example: When I balanced the 551, I started by divinding 200% (of two boosters) byy three (for the boosters on the other side). Thus I set the three boosters' thrust and fuel level at 66.5%. However, this isn't perfect yet, and that's were RCS build aid comes in for finetuning.
  4. Moar new toys! The Proton has been completely rebuilt and added to the OP The Soyuz depicted in the image is not yet available, you'll have to wait a little while for that one until I finish the accompanying R-7 rocket
  5. Hmm, I might, but there's so much on my to do list, and so little time First I'm gonna build an Soyuz FG to lift the Soyuz TMA up in style
  6. The Atlas V is up, and I'm rebuilding a whole bunch of things. I've deleted all the old stuff, so my replica thread only has the new Atlas right now, but more will be added soon. For instance, this lovely Proton and the Salyut (and Almaz) stations The only thing I still wanna do with these, is rework the placeholder Briz M. The current one gets the job done, but it looks quite cruddy :/
  7. Finally found the time to upload the Atlas V, huuza! Had some issues with the second stage on the 500 series, as fairings within fairings tend to go boom once the outer one is jettisoned. As you might have noticed, I've changed the OP layout quite drastically as well. Now working on the Roscosmos rebuild. Proton is almost done, still quite some work on the soyuz. Stay tuned folks
  8. I found these numbers on the wikipedia page: [table=width: 500, align: left] [tr] [td][/td] [td]RS-68[/td] [td][/td] [td]RS-68A[/td] [td][/td] [/tr] [tr] [td][/td] [td]LEO[/td] [td]GTO[/td] [td]LEO[/td] [td]GTO[/td] [/tr] [tr] [td]Delta IV M+(5,2)[/td] [td]10,58t[/td] [td]5,43t[/td] [td]10,22t[/td] [td]5,49t[/td] [/tr] [tr] [td]Delta IV M+(5,4)[/td] [td]13,45t[/td] [td]7,43t[/td] [td]12,82t[/td] [td]7,30t[/td] [/tr] [tr] [td]Delta IV Heavy[/td] [td]22,98t[/td] [td]13,40t[/td] [td]25,98t[/td] [td]14,22t[/td] [/tr] [/table] These numbers were found on spaceflight101.com: [table=width: 500, align: left] [tr] [td]Delta IV M+(5,2): 11,06t to LEO 5,43t to GTO [/td] [td]Delta IV M+(5,4): 13,77t to LEO 7,43t to GTO [/td] [/tr] [tr] [td]Delta IV Heavy (RS-68): 22,95t to LEO 13,13t to GTO [/td] [td]Delta IV Heavy (RS-68): 25,98t to LEO 13,80t to GTO [/td] [/tr] [/table] The RS-68A upgrade is basically a thrust upgrade, mostly geared toward an increase in performance of the Heavy variant. For production ease, the other variants will have this engine as well, even though this means a small decrease in performance for most of the Medium variants. The RS-68 will be phased out starting march this year. Any fluctuations may be due to the Payload Attach Fitting which can weigh 240 kg to 1.221 kg, depending on the payload. As for Orion, the Wikipedia page states it will weigh 21,25t total (8,91t for the capsule , 12,34t for the service module). It will have 7,91t of propellant, resulting in a dV of ~1340 m/s. Hope that helps
  9. The eniges ar 6 LV-T30s clipped together, so rotating the engines themselves and still all the same is quite a hassle, so I tried rotating the SAS unit they're attached too, but the improvement is minimal, and even worse once the boosters are jettisoned. You'll have to countersteer severly, or use Mechjeb They're only there for 42 seconds, so it doable, but rather hard And you mean the gimbels for 1.1? Those are shuttle engines, I actually have a working STS although I had to double the skipper's gimbal range from 2 to 4°), but I'm postponing that untill 1.1 arrivés, so I can rework it properly.
  10. Haven't tried the 541 yet, but the 421 flew horribly. After some rebalancing it's now juuuust flyable. The 541 should be easier to ballance though, since you've got more boosters to tinker with.
  11. Yeah, 5 is doable, as is 3 (which I've already built and balanced), but 2 or 4 lopsided boosters, now that's some real assymmetry Not to worry peeps, i'm already looking into it, it might require some tinkering and a lot of test flights, but I'll get there, and then you'll have three more rockets to play with
  12. Because I'm a perfectionist the 541 (and 421/521) is a nightmare to balance out, and even then it will still have some torque, no matter how well I manage to balance it. On your 3.5m version, you've place the 4 boosters symmetrically, but on the actual rocket, this isn't the case. The setup is just like the 551 (for production ease), just with one booster less on the side with 3 boosters. If you guys really want me to I'll see what I can do for those.
  13. Probably got it confused with the Douglas DC-X, otherwise known a the Delta Clipper
  14. Sooo... tomorrow I'm uploading my rebuilt Atlas V (from a few posts earlier) and I'm already tinkering away at a new Proton... I think i might be addicted xD
  15. SoonTM... [TABLE=width: 1000, align: center] [TR] [TD] [/TD] [TD] [/TD] [/TR] [/TABLE]
×
×
  • Create New...