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KSP is loading very slow...


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This is probably the common issue caused by the presence of extra inactive (usually virtual) network adapters.  The usual culprit is Hamachi though other similar programs can also cause it and even some network adapter drivers can create extra virtual adapters that do the same.  If you have Hamachi installed then remove it and test.  Otherwise, check your network adapters in control panel and disable or remove any extra ones that you can't account for.  I believe it has also been known for a machine using wireless that also has a disconnected ethernet adapter to have the same problem.  If this is the case then disable the ethernet adapter, either in the network adapters list or in device manager.

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8 hours ago, Padishar said:

This is probably the common issue caused by the presence of extra inactive (usually virtual) network adapters.  The usual culprit is Hamachi though other similar programs can also cause it and even some network adapter drivers can create extra virtual adapters that do the same.  If you have Hamachi installed then remove it and test.  Otherwise, check your network adapters in control panel and disable or remove any extra ones that you can't account for.  I believe it has also been known for a machine using wireless that also has a disconnected ethernet adapter to have the same problem.  If this is the case then disable the ethernet adapter, either in the network adapters list or in device manager.

While you are entirely correct.... This leads me to a rather baffling conclusion, and a question: Why, for the love of Dog, is KSP even querying network adapters when loading files from a local drive?
This is pretty bizarre behaviour - network adaptors, connected or otherwise, shouldn't have anything to do with it... Unless KSP is doing something properly stupid, like using URI schemes to load local files. :confused:

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4 minutes ago, steve_v said:

While you are entirely correct.... This leads me to a rather baffling conclusion, and a question: Why, for the love of Dog, is KSP even querying network adapters when loading files from a local drive?
This is pretty bizarre behaviour - network adaptors, connected or otherwise, shouldn't have anything to do with it... Unless KSP is doing something properly stupid, like using URI schemes to load local files. :confused:

I believe it is a limitation of Unity, the method used is the only API that can be used to load assets that aren't packaged up so is the only way to support mods (and the Squad folder in GameData).

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