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How to adjust kerbnet antenna range for RSS


Iso-Polaris

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1 hour ago, Iso-Polaris said:

Well that does not change the antenna rating number on the part list, any fix?

ModuleManager config is probably your best bet.  I'm not in front of my KSP computer at the moment, so I can't actually test this, but I believe the following should work:

// Multiply the power of every antenna by 10
@PART[*]:HAS[ModuleDataTransmitter] {
    @MODULE[ModuleDataTransmitter] {
        @antennaPower *= 10
    }
}

...just make a text file somewhere in your GameData folder (can be anywhere, including in a sub-folder), and name it anything you like, as long as it ends in ".cfg", and paste the above into it.  Will work, as long as you have ModuleManager installed (which you almost certainly already do, if you're running many mods at all).

Another option, if you're looking for really powerful antennas at the top end of the scale, is this mod:

 

 

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1 hour ago, Snark said:

ModuleManager config is probably your best bet.  I'm not in front of my KSP computer at the moment, so I can't actually test this, but I believe the following should work:


// Multiply the power of every antenna by 10
@PART[*]:HAS[ModuleDataTransmitter] {
    @MODULE[ModuleDataTransmitter] {
        @antennaPower *= 10
    }
}

...just make a text file somewhere in your GameData folder (can be anywhere, including in a sub-folder), and name it anything you like, as long as it ends in ".cfg", and paste the above into it.  Will work, as long as you have ModuleManager installed (which you almost certainly already do, if you're running many mods at all).

Another option, if you're looking for really powerful antennas at the top end of the scale, is this mod:

 

 

thx , ill try it out

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