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Everything posted by Kerb-fu
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[1.02] Vertical Propulsion Emporium. v0.22b (10th may 2015)
Kerb-fu replied to Kerb-fu's topic in KSP1 Mod Releases
So much BOOM... so little time -
[1.02] Vertical Propulsion Emporium. v0.22b (10th may 2015)
Kerb-fu replied to Kerb-fu's topic in KSP1 Mod Releases
That would be cool, it would be great to have a means of stopping on planets to refuel my kerbal Munshine still... -
[1.02] Vertical Propulsion Emporium. v0.22b (10th may 2015)
Kerb-fu replied to Kerb-fu's topic in KSP1 Mod Releases
Sir, i must enthusiasticaly offer my most respectful contrafibularities on your amazing work and hope it causes you no undue perspicacious pericombobulations ... I watch too much Blackadder... -
[1.02] Vertical Propulsion Emporium. v0.22b (10th may 2015)
Kerb-fu replied to Kerb-fu's topic in KSP1 Mod Releases
I think you may be correct, I have experimented a bit with no luck... however I'll keep trying -
[1.02] Vertical Propulsion Emporium. v0.22b (10th may 2015)
Kerb-fu replied to Kerb-fu's topic in KSP1 Mod Releases
Ok, the fins should of been there, i will make sure they are on next update. The battery thing i am aware of, it looks like a texture issue maybe. Will look again at Whaleoil rocket... And thanks for the feedback ... its handy to get this info for fixes -
[1.02] Vertical Propulsion Emporium. v0.22b (10th may 2015)
Kerb-fu replied to Kerb-fu's topic in KSP1 Mod Releases
Blimps are not in download yet, I am fine-tuning them and they will be out soon. -
[1.02] Vertical Propulsion Emporium. v0.22b (10th may 2015)
Kerb-fu replied to Kerb-fu's topic in KSP1 Mod Releases
The chute is a radial mounted item, I am going to make larger inline ones for stack mounting. -
[1.02] Vertical Propulsion Emporium. v0.22b (10th may 2015)
Kerb-fu replied to Kerb-fu's topic in KSP1 Mod Releases
It is modelled small, but you can up the scale to twice the size by changing "rescaleFactor = 1.25" to "rescaleFactor = 2.5"... etc Dont change the "scale = 0.1" field as that will affect attachment nodes. -
[1.02] Vertical Propulsion Emporium. v0.22b (10th may 2015)
Kerb-fu replied to Kerb-fu's topic in KSP1 Mod Releases
thanks, I have some days off now, so maybe more parts soon -
[1.02] Vertical Propulsion Emporium. v0.22b (10th may 2015)
Kerb-fu replied to Kerb-fu's topic in KSP1 Mod Releases
We need a tophat with goggles too -
[1.02] Vertical Propulsion Emporium. v0.22b (10th may 2015)
Kerb-fu replied to Kerb-fu's topic in KSP1 Mod Releases
Nice muttonchops! I take my hat off to you good sir. -
[1.02] Vertical Propulsion Emporium. v0.22b (10th may 2015)
Kerb-fu replied to Kerb-fu's topic in KSP1 Mod Releases
Work is really cutting into my kerbal time... -
[1.02] Vertical Propulsion Emporium. v0.22b (10th may 2015)
Kerb-fu replied to Kerb-fu's topic in KSP1 Mod Releases
Very nice -
[1.02] Vertical Propulsion Emporium. v0.22b (10th may 2015)
Kerb-fu replied to Kerb-fu's topic in KSP1 Mod Releases
new version... minor fixes and a couple of new parts and better techtree distribution. -
[1.02] Vertical Propulsion Emporium. v0.22b (10th may 2015)
Kerb-fu replied to Kerb-fu's topic in KSP1 Mod Releases
Kerbals and snack derived alchohol.... what could possibly go wrong? -
[1.02] Vertical Propulsion Emporium. v0.22b (10th may 2015)
Kerb-fu replied to Kerb-fu's topic in KSP1 Mod Releases
I like the moonshine idea... i could make a resource like Alchohol or RefinedSpirits in a still, and use it as another fuel source... Could be created from KerbalSnacks and Water!!!!! -
[1.02] Vertical Propulsion Emporium. v0.22b (10th may 2015)
Kerb-fu replied to Kerb-fu's topic in KSP1 Mod Releases
If i did it would be more like a "Cog-Jeb" Module maybe -
[1.02] Vertical Propulsion Emporium. v0.22b (10th may 2015)
Kerb-fu replied to Kerb-fu's topic in KSP1 Mod Releases
I am planning on my parts developing a more industrial look as they get larger, Kind of an evolution of steam-tech... -
[1.02] Vertical Propulsion Emporium. v0.22b (10th may 2015)
Kerb-fu replied to Kerb-fu's topic in KSP1 Mod Releases
Sir, I am speechless, your skills are awesome!!! -
[1.02] Vertical Propulsion Emporium. v0.22b (10th may 2015)
Kerb-fu replied to Kerb-fu's topic in KSP1 Mod Releases
Thats some tasty kerbal threads there allready Nice work -
[1.02] Vertical Propulsion Emporium. v0.22b (10th may 2015)
Kerb-fu replied to Kerb-fu's topic in KSP1 Mod Releases
The cog looks much better, It like most of of the parts pack was a "get it out quick for alpha" operation, can i include the upgraded flag in the pack please? -
[KSP1.8] DMagic Module Science Animate V0.22 (11/2/19)
Kerb-fu replied to DMagic's topic in KSP1 Mod Development
Very nice! I want to add science to my mod, and i hope this will help me work it out, thanks! -
[1.02] Vertical Propulsion Emporium. v0.22b (10th may 2015)
Kerb-fu replied to Kerb-fu's topic in KSP1 Mod Releases
Glad to see you remembered the chutes... sometimes i dont -
[1.02] Vertical Propulsion Emporium. v0.22b (10th may 2015)
Kerb-fu replied to Kerb-fu's topic in KSP1 Mod Releases
Nice Flying Barrel!!!