Jump to content

paulcdb

Members
  • Posts

    16
  • Joined

  • Last visited

Reputation

3 Neutral

Profile Information

  • About me
    Bottle Rocketeer
  1. All I ask is please don’t gimp the game so we can’t run more than one copy. If you build a multiplayer, it’ll be amazing to have the map on a 2nd screen. I know people have tried addons like telemachus but I think I’d use multiplayer more as multi screen and would improve immersion a lot if implemented well. How can we teach NASA how to fly if we don’t have a fancy launch system? also hopefully it’s going to be multi core and we get the option to make probes act like probes. So no nav ball, just controlled via commands/remote cameras maybe. (I can wish!). also be nice to be able to timed commands to execute automatically, even when the craft isn’t loaded. fancy graphics are great but I’d much prefer gameplay over graphics if the choice is the above or shinier rockets/explosions! (Both would be great though)
  2. Maybe Jeb's Junkyard... building planes with all the latest...junk! Where will you crash today?
  3. *twiddles fingers* hopefully the video means they're just finishing off eating the donuts before uploading the final version for release. Intrernet makes you impatient when you can get things instantly! lol
  4. I know all the dev's have put lots of hard work into the game but i think the price is about right atm. The mods however make it worth far more than that and while i know you can donate to certain ones, there should really be some sort of system to distribute some funds between then all. Problem would be sorting out a fair system... Kerbal mod subscription/donations with app that installs, updates mods and rewards developers based on the use of mods?
  5. im going to guess and say what gets destroyed has to be built and what can be built, can be upgraded! in that sense you can do a lot with career. Start with a shack, build it up to... Anything.
  6. I'd say shuttle ladies... on every launch 10 ladies walk around the shuttle with boards to countdown the last 10 seconds. no mod has ever done it and for .26 they add... families! Do you really want to crash that plane and leave poor Jeb's children with their daddy?
  7. I just tend to set it to orbit around 80k until it picks up a connection to KSC but I rarely send probes home, lol! For 360 coverage, you could setup satellites at 200km, 5 is doable but 6 if you have trouble spacing.
  8. Or the suits they use on kerbal because... they still aren't sure it's safe out there!
  9. Sadly im not sure that's the type of crashing done by the x64 version... Unless... this is how they plan to "fix" that?
  10. Ugh I hope that never happens. Buyouts always seem to ruin things. Just open up merchandising or something when you need funds. Can't even get the kerbaliser app atm because it's not available in the UK.
  11. Not sure if this is a bug or i'm missing something but for some reason if a ships been in space for a while it no longer seems to route back to mission control. Batteries are fine, all the satellites on the route back are all green... so seems a bit... odd so just wondering if i'm just going mad! https://www.dropbox.com/s/hkk5ah4zsd4ehga/RTerror.png?dl=0
  12. really? What kind of bad design is that? Surely by now Kerbal's would've invented telepathic fuel?
  13. Gees is there anything that hasn't been modded? Thanks, will have a play with that... guess the only thing missing now is tracking station folders!
  14. I was just trying this out and was wondering, i have a 2nd monitor (not to mention computer connected to the tv) so would it be possible to build some sort of 'slim' client with say, the tracking station so it can be used separate to the game? Guessing it might not be possible but if you don't ask..
×
×
  • Create New...