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Samniss Arandeen

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Everything posted by Samniss Arandeen

  1. I don't know how to force Steam to launch the 32-bit version, but without Steam, the 32-bit build skips the "fall through the runway, blow up Kerbin" bit and immediately crashes to desktop once the physics load.
  2. I am happy to report that KSP .25 with FAR .14.2 runs beautifully...so long as you don't use Steam to run it.
  3. You and I both. I uninstalled KSP .25 through Steam. I went into my SteamApps directory and nuked everything that remained of the KSP directories. After a computer restart, I reinstalled .25, and ran it stock with no issues. I made a fresh download of FAR .14.2 off GitHub and installed it per the instructions with ModuleManager 2.5.0. The problem returned, instant blowing up and all. I had a guess that the wheels were acting like struts in a Danny2462 video, so I performed an experiment. In the SPH I put a Mk. 1-2 Command Pod facing straight up, then launched it. Before the physics kick in: Hey, this doesn't look so bad HOLY CRAP! I think I found the most hilarious bug ever. The instant the physics load the Command Pod gets punted into the sky, and things escalate quickly. Obviously stock doesn't have this problem. Again, I run x64 KSP .25 in Steam for Linux, Kubuntu 13.10, KDE 4.11.5. I can try the Windows version in Wine if you want me to.
  4. My reproduction steps are complete and accurate to the best of my knowledge. That literally is all I have to do in order to cause the problem. I reproduced the problem again just to get the logs again, though. Here it is.
  5. EDIT I run the Steam version in Kubuntu 13.10 with KDE 4.11.5 When I updated to 0.25, I deleted EVERYTHING. I used Steam to uninstall KSP and wiped out everything remaining, reinstalled KSP, and obtained fresh downloads of all my mods. -Kerbal Engineer Redux -KW Rocketry -Deadly Reentry -Kerbal Attachment System -Kerbal Alarm Clock -Ferram Aerospace Research All mods updated to their latest releases. But when I launched a plane, this happened: The physics kick in, the plane falls through the floor and blows up the whole frickin planet. Oh, and the navball goes ballistic. I uninstalled all mods one at a time, and I only managed a successful physics load once Ferram was out of the picture. To make sure, I reinstalled everything EXCEPT Ferram, and that also worked successfully. Taking the "failure due to aerodynamic stresses" in the flight results as a hint, I disabled aerodynamic failures in FAR and tried again. Same error. "Clean environment test", where I used only Ferram and ModuleManager 2.5.1, also produced the error. This is what the Ferram-free modded install looked like once the physics loaded: Player logs of modded stock aero and Ferram Aerospace are both provided here. How to reproduce the error: 1.) Install FAR 0.14.2 in KSP 0.25.0.0 2.) Launch a plane. Any plane. 3.) Watch said plane fall through the runway, suicide-bombing the planet into submission the instant the physics load.
  6. Satellite Internet eh? How's the lag sucker?
  7. I want Trey Parker and Matt Stone to be the first to set foot on Mars, and do their voices in character.
  8. Since you're the SSTO expert around here, I figured this would be the perfect place to ask you for help~ I use Kerbal Attachment System, Spaceplanes Plus, FAR, Deadly Reentry, KW Rocketry and Universal Storage. I'm trying to build an SSTO that can reach a 300x300 km orbit at least, taking two pilots plus a four-man crew rotation and two large externally accessible KAS boxes to a station to dock to it, but all my attempts can't even get off the runway. I respectfully request you take a crack at this craft.
  9. Granted, now you have to cross a twelve-lane divided highway with a concrete median with a speed limit of 100 miles per hour. I wish I were a chibi.
  10. I'm going to mail my boot to God with Mars wrapped around it!~
  11. Sun, this is for using the same fracking image over and over again instead of being creative and original. You're banned.
  12. Granted, but everyone else's wishes come true uncorrupted. I wish Earth was in the Star Wars galaxy.
  13. You and I both, brother. That moment when you have DRE and FAR installed, and still you try to aerocapture on your Duna mission.
  14. Can't make cider with rotten apples now can you?
  15. I'm sure he knows how they work juuuuust fine.
  16. Because having Map view and camera view at the same time would be quite awesome, especially for those wanting to set up mock cockpits and IVA-only the entire mission. This combined with an IVA ability to "snap to"/auto zoom on a window or an instrument panel instantly would add yet another coolness factor to the game. Imagine the further possibilities when combined with camera mods!
  17. False! It's a dog leg. The user below me can't drive 55.
  18. I play Minecraft, I despise Terraria, my MC playtime has been diminished by the effects of extended KSP missions. .siht daer llits nac em wloeb resu ehT
  19. SPARTANS! LET'S START THIS! SHOW THIS PETTY OFFICER WHO'S THE HARDEST!
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