Kerbas_ad_astra

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About Kerbas_ad_astra

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  1. Are you sure you've got the right Vessel Viewer? This one is for looking at your vessel in-flight, to visually track temperature, resource levels, and so on. Kronal Vessel Viewer is the one for making blueprints in the editor.
  2. For the screenshot I made, I recompiled the shader bundles that KVV uses based on the KSP 1.8 PartTools. I haven't tried using Nebula Decals, so I'll have to look into that.
  3. The upgrade to KSP 1.8 changed the underlying Unity version and the C# .NET framework to build against, so every mod with a DLL needs to be recompiled to work. As it happens, when I did that to this mod and CommNetManager, everything seems to function normally; I get a signal connection through a pair of active beacons as if there were no distance between them, and I can warp around the universe provided I can handle the arrival velocity.
  4. Hmm, technically I wasn't quite right when I said that. Once you leave the homeworld's sphere of influence, you'll get contracts to make "Super-DSN" satellites in geostationary orbit.
  5. This update is brought to you by the letter "K". VSR v1.14.2 "MoDeL DoEs NoT eXiSt": Fixed config and restored texture for Inline RCS Block.
  6. The Inline RCS should still be in the game...looks like I've missed a spot. The LongDeployableAntenna was deprecated by Ven years ago (https://github.com/VenVen/Stock-Revamp/issues/121). If you need to resurrect that part, here's the config as it was before it was deleted (no warranties that it's still any good): PART { name = LongDeployableAntenna module = Part author = Ven MODEL { model = VenStockRevamp/Squad/Parts/ScienceParts // Okay, I changed this bit so it should point to the new model location now. One freebie. rotation = 0.0,0.0,180.0 scale = 0.7,0.7,0.7 } rescaleFactor = 1.0 node_attach = 0.0, 0.0, 0.0, 0.0, -1.0, 0.0, 0 TechRequired = electronics entryCost = 3400 cost = 1500 category = Communication subcategory = 0 title = HG-20 High Gain Antenna manufacturer = Ionic Symphonic Protonic Electronics description = A longer-but-still-short-range dual-purpose communications antenna that can handle either direct communications or short range relays. It won't reach much beyond Kerbin's SOI, but it will offer higher-quality communications from Kerbin's moons. attachRules = 0,1,0,0,1 mass = 0.28 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 1 crashTolerance = 8 maxTemp = 2000 // = 3200 bulkheadProfiles = srf tags = aerial antenna deploy direct relay dish extend fold radio signal transmi (ven (vsr MODULE { name = ModuleDeployableAntenna showStatus = false isTracking = false pivotName = DishArm windResistance = 1 animationName = LongAntennaDeploy } MODULE { name = ModuleAnimateGeneric animationName = LongAntennaTransmitPulse isOneShot = false startEventGUIName = Blink Lights endEventGUIName = Blink Lights allowManualControl = False } MODULE { name = ModuleDataTransmitter antennaType = RELAY packetInterval = 0.05 packetSize = 1 packetResourceCost = 10.0 requiredResource = ElectricCharge DeployFxModules = 0 ProgressFxModules = 1 antennaPower = 20000000 antennaCombinable = True } }
  7. I appreciate the offer, but there's already an entry for VenStockRevamp that's defined as a dependency and/or conflict for other mods, so I'd rather have them figure out how to establish continuity between that and what I've released.
  8. Are you sure you have JSIPartUtilities installed? It's bundled with VesselViewer (in the 'JSI' folder -- note that it occupies different subfolders than RPM, so even if you've got RPM you need to copy it over), and you can also download it separately:
  9. I've tested the service module with DeployableEngines (used in various Near Future Technologies mods) and it works for me. And finishing off my list of mods that need updating for KSP 1.8 (the Mk1 Cargo Bay parts and CommNet Relays contract pack are still doing fine), we have HGR Community Fixes v1.7.0, "To Protect The Lifecycle"! Fully removed "fairingSize1.5" part (under that name -- fairingSize1p5HGR has the exact same model, just a new internal name to prevent confusion with Making History's "fairingSize1p5" in patches). Updated USI-LS patch for USI-LS 1.1. That update was made for KSP 1.6, so this and subsequent versions of HGR Community Fixes are not compatible with KSP 1.4 or 1.5 Disabled Landertron patch (Landertron's model is too simplified and conservative to work well when the capsule is descending slowly under its parachute).
  10. Yes it does! Landertrons v1.1.2 "4.5 Roentgens" is here. Recompiled with .NET Framework 4.5 for KSP 1.8.x. Not great, not terrible.
  11. Had some changes sitting in the back of my hard drive for a while, but now that RSS is updated for KSP 1.7 I figure it's as good a time as any to release them: SMURFF v1.9.1 "Green Origin" Adding support for CryoTanks' liquid methane tank variants. Because these were added for a version of CryoTanks made for KSP 1.7, this version and later versions are not compatible with KSP 1.4 to 1.6. Futuristic Kerbal suit variants (Breaking Ground) now excluded from patching.
  12. Oof, and of course within the day I've found a mistake...hopefully nobody's crafts got eaten! Ven's Stock Revamp 1.14.1, "Mercury Delayed" Restored models and texture for short Rockomax decoupler and TR-8A radial decoupler.
  13. I did not recompile or use RPM at all. Visual Studio gripes at me that "The referenced component 'RasterPropMonitor' could not be found" because I didn't bother deleting that reference from the project file, but it all compiles anyway.
  14. I promise, I didn't recompile or install RPM to get that picture. I used JSIPartUtilities 0.5.0.4 and nothing else. The VesselViewerRPM module has no external dependencies (well, it leans on the main VesselViewer module, which is where that shader comes in, but you've already taken care of that); it just has methods that tell it which buttons get clicked, and produces a screen image and menu output accordingly, which MAS calls just as well as RPM did. The same goes for Scansat and Docking Port Alignment Indicator, which have also been "ported" to MAS with minimal or no changes on their part.